CAZZZZZZZZZZ

Nigeria
On FACEIT since 2018 276 matches tracked 177 matches in 30 days
Last updated:

How does CAZZZZZZZZZZ play?

Rating 1.04 K/R 0.74 ADR 81.4 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 276 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 54%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 38%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.07+0.04 · Ø 1.03 better than 61%
Pistol kills per match 2.4
Knife kills 1 in 276 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 37%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 34x 4K, 5 aces in 261 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.30).

Utility hit rate 44%+9 pp · Ø 35% better than 94%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.61+0.31 · Ø 0.30 better than 97%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether CAZZZZZZZZZZ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 261 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.73
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −135 ELO
77 matches · 52% win rate
On Ancient −110 ELO
51 matches · 47% win rate
On Sundays −26 ELO, win rate 40%

CAZZZZZZZZZZ loses the most ELO on Dust 2: −135 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.54 · Inferno
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
52% right on the average
0.78 better than 68%
84.9 better than 69%
1.09 better than 67%
52% of 225 duels better than 54%
43% of 47 situations better than 65%
Ancient51
47% better than 33%
0.73 better than 41%
78.4 better than 32%
1.01 better than 40%
49% of 129 duels better than 37%
45% of 33 situations better than 71%
Mirage44
39% better than 10%
0.71 better than 34%
79.9 better than 44%
1.00 better than 38%
47% of 104 duels better than 24%
25% of 24 situations better than 15%
Anubis37
46% better than 27%
0.67 better than 16%
76.2 better than 22%
0.94 better than 19%
35% of 103 duels better than 2%
48% of 31 situations better than 70%
Inferno30
60% better than 72%
0.78 better than 63%
82.0 better than 43%
1.12 better than 70%
59% of 80 duels better than 80%
31% of 13 situations better than 33%
Cache20
65% -
0.79 -
85.7 -
1.10-
64% of 61 duels -
44% of 9 situations -
Nuke16
63% better than 75%
0.75 better than 41%
83.7 better than 56%
1.07 better than 52%
44% of 45 duels better than 12%
20% of 10 situations better than 16%

Compared with players on the same level who have at least 15 matches on the map.

How CAZZZZZZZZZZ plays

Across 276 matches CAZZZZZZZZZZ averages K/R 0.74, ADR 81.4 and a rating of 1.04. Biggest strength: Utility hit rate at 44%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 48% headshots. The strongest map is Cache with a 65% win rate in 20 matches. In 104 of 276 matches the rating was 1.10 or higher (38%), in 91 it was below 0.90. In 261 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: September 2026 at 1.07. CAZZZZZZZZZZ loses the most ELO on Dust 2 (−135 ELO, win rate 52%). Things go best on Anubis (+150 ELO, win rate 46%). Match no. 2 of the day goes best: 60% win rate, −32 ELO. Last 30 days: 177 matches, win rate 49%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.