CASTROOOOOO

Portugal
118 matches tracked 49 matches in 30 days
Last updated:

How does CASTROOOOOO play?

Rating 0.93 (from 86 matches) K/R 0.68 ADR 77.8 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 86 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 30%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.93−0.06 · Ø 0.99 better than 22%
Pistol kills per match 2.9
Knife kills 1 in 118 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).

2K rounds 11.6%−1.5 pp · Ø 13.1% better than 14%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 9x 4K, 2 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 49%+13 pp · Ø 36% better than 99%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 96%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.17
= Stayed the same
K/R at 0.69, ADR at 78.3, Headshots at 50%, Win rate at 50%, ELO at 1,560
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: October 2026 with 0.72. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.72).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −44 ELO
23 matches · 65% win rate
In match 2 of the day +9 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 −56 ELO, win rate 40%

CASTROOOOOO loses the most ELO on Dust 2: −44 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Inferno
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
50% right on the average
0.68 better than 27%
81.6 better than 61%
0.94 better than 25%
58% of 66 duels better than 87%
25% of 8 situations better than 16%
Dust 223
65% better than 90%
0.69 better than 33%
74.1 better than 22%
1.02 better than 53%
55% of 85 duels better than 75%
75% of 8 situations better than 99%
Inferno22
55% better than 62%
0.69 better than 37%
82.8 better than 68%
0.92 better than 23%
51% of 73 duels right on the average
22% of 9 situations better than 15%
Ancient16
63% better than 88%
0.67 better than 19%
75.1 better than 20%
0.87-
48% of 46 duels better than 35%
75% of 4 situations better than 98%
Anubis14
36% -
0.70 -
79.6 -
0.91-
54% of 35 duels -
29% of 7 situations -
Cache7
29% -
0.68 -
72.4 -
0.92-
56% of 27 duels -
20% of 5 situations -
Nuke7
29% -
0.71 -
74.6 -
0.93-
44% of 18 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CASTROOOOOO plays

Across 118 matches CASTROOOOOO averages K/R 0.68 and ADR 77.8; the rating across the 86 rated matches is 0.93. Biggest strength: Utility hit rate at 49%, better than 99% of level 8 players. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 8 players. Averages 15.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 65% win rate in 23 matches. In 24 of 86 matches the rating was 1.10 or higher (28%), in 41 it was below 0.90. In 76 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. CASTROOOOOO loses the most ELO on Dust 2 (−44 ELO, win rate 65%). Things go best on Mirage (+26 ELO, win rate 50%). Improved over the last three months: Rating +0.17. Unchanged in recent months: K/R at 0.69, ADR at 78.3, Headshots at 50%, Win rate at 50%, ELO at 1,560. Last 30 days: 49 matches, win rate 43%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.