CABA_EBAKIN

Russia
On FACEIT since 2020 223 matches tracked 111 matches in 30 days
ELO ▼ 149
3,222
30-day peak: 3,533
Rank EU ▼ 957 places
#2,756 #892 in RU
30 days · before #1,799 · best #1,799
Last updated:
Next update possible in 33m 35s

How does CABA_EBAKIN play?

Rating 1.10 K/R 0.82 ADR 87.8 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 223 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 56%+5 pp better than 84%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−2 pp better than 48%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 59%
AWP share of kills 21%+10 pp better than 86%
K/D 1.07+0.03 better than 61%
Pistol kills per match 3.4
Knife kills 6 in 223 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.9%+1.5 pp better than 81%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.7+0.3 better than 84%
4Ks and aces 70x 4K, 3 aces in 223 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 30%
Utility damage per round 2.1−2.0 better than 4%
Enemies flashed per round 0.24−0.06 better than 34%
Rounds with a death 77%+6 pp better than 4%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86.

Patterns

From the last 223 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −150 ELO
28 matches · 57% wins
On Sundays −51 ELO, win rate 39%

CABA_EBAKIN loses the most ELO on Anubis: −150 ELO, 57% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 3.57 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
47% better than 30%
0.85 better than 88%
90.6 better than 87%
1.13 better than 78%
56% of 717 duels better than 75%
38% of 58 situations level
Dust 237
51% better than 45%
0.77 better than 62%
81.0 level
1.03 better than 46%
54% of 176 duels better than 65%
39% of 18 situations better than 53%
Anubis28
57% better than 65%
0.82 better than 83%
85.9 better than 75%
1.11 better than 74%
55% of 164 duels better than 67%
11% of 9 situations better than 3%
Nuke26
73% better than 93%
0.86 better than 87%
93.9 better than 92%
1.16 better than 82%
59% of 176 duels better than 82%
50% of 12 situations better than 78%
Inferno9
33% -
0.77 -
77.9 -
1.04-
49% of 51 duels -
50% of 2 situations -
Cache7
29% -
0.71 -
79.6 -
0.98-
49% of 45 duels -
-
Ancient5
60% -
0.77 -
88.2 -
1.00-
70% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How CABA_EBAKIN plays

Across 223 matches CABA_EBAKIN averages K/R 0.82, ADR 87.8 and a rating of 1.10. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: Utility damage per round at 2.1. That is better than only 4% of players on level 10. On average 18.3 kills per match, 52% of them headshots. The strongest map is Nuke with a 73% win rate in 26 matches. In 105 of 223 matches the rating was 1.10 or higher (47%), in 68 it was below 0.90. In 223 matches with detailed stats: 70 4Ks and 3 aces. Best month by rating: October 2026 at 1.16. CABA_EBAKIN loses the most ELO on Anubis (−150 ELO, win rate 57%). Things go best on Mirage (+143 ELO, win rate 47%). Last 30 days: 111 matches, win rate 50%, ELO balance +40.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.