C4xar_v666

Pitcairn
On FACEIT since 2024 194 matches tracked 41 matches in 30 days
Last updated:

How does C4xar_v666 play?

Rating 1.04 K/R 0.73 ADR 81.8 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 194 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (1.00).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.05+0.05 · Ø 1.00 better than 67%
Pistol kills per match 2.7
Knife kills 12 in 194 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (13.1%).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 72%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 21x 4K, 6 aces in 163 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.28).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 96%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.11, Rating +0.14, ELO +410
= Stayed the same
ADR at 82.3, Headshots at 48%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.75 (at the start 0.64). Slightly above the average (0.72).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −76 ELO
42 matches · 55% win rate
In match 4 of the day −28 ELO
24 matches · 29% win rate
Between 12:00 and 18:00 −14 ELO, win rate 42%
On Thursdays +6 ELO, win rate 40%

C4xar_v666 loses the most ELO on Anubis: −76 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 2.19 · Inferno

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
44% better than 26%
0.75 better than 59%
83.3 better than 67%
1.06 better than 66%
54% of 282 duels better than 70%
37% of 59 situations better than 47%
Ancient52
58% better than 74%
0.72 better than 42%
82.3 better than 59%
1.03 better than 58%
50% of 184 duels better than 45%
41% of 46 situations better than 58%
Anubis42
55% better than 63%
0.74 right on the average
82.2 better than 61%
1.04 better than 56%
55% of 186 duels better than 74%
37% of 30 situations better than 48%
Nuke8
100% -
0.73 -
79.2 -
1.04-
52% of 42 duels -
50% of 4 situations -
Cache5
20% -
0.57 -
66.9 -
0.85-
31% of 16 duels -
60% of 5 situations -
Dust 25
40% -
0.72 -
81.5 -
1.06-
54% of 26 duels -
29% of 7 situations -
Inferno5
0% -
0.66 -
66.8 -
1.09-
17% of 12 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How C4xar_v666 plays

Across 194 matches C4xar_v666 averages K/R 0.73, ADR 81.8 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 85% of level 9 players. Averages 16.1 kills per match with 48% headshots. The strongest map is Ancient with a 58% win rate in 52 matches. In 73 of 194 matches the rating was 1.10 or higher (38%), in 64 it was below 0.90. In 163 matches with detailed stats: 21 4Ks and 6 aces. Best month by rating: September 2026 at 1.07. C4xar_v666 loses the most ELO on Anubis (−76 ELO, win rate 55%). Things go best in match 2 of the day (+80 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +80 ELO. Improved over the last three months: K/R +0.11, Rating +0.14, ELO +410. Unchanged in recent months: ADR at 82.3, Headshots at 48%, Win rate at 50%. Last 30 days: 41 matches, win rate 51%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.