C1zas

Lithuania
On FACEIT since 2016 41 matches tracked 20 matches in 30 days
ELO
1,609
Rank EU
#503,891
Last updated:

How does C1zas play?

Rating 0.98 K/R 0.71 ADR 79.7 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 34% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 9%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just above the average (47%).

Headshot rate 48%+1 pp · Ø 47% better than 54%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 3.4
Knife kills 1 in 41 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 67%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 2x 4K, 0 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 40%+4 pp · Ø 36% better than 84%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 41%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
Whether C1zas is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 30 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: May 2026 with 0.79.

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Vertigo
  2. Longest win streak: 3 wins in a row · Ancient
  3. Highest rating in a match: 2.11 · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno9
33% -
0.69 -
78.5 -
0.96-
69% of 16 duels -
67% of 6 situations -
Mirage9
67% -
0.73 -
79.8 -
1.03-
52% of 31 duels -
50% of 2 situations -
Cache6
17% -
0.59 -
70.4 -
0.80-
44% of 32 duels -
0% of 1 situations -
Dust 26
33% -
0.79 -
81.6 -
1.12-
46% of 28 duels -
0% of 2 situations -
Ancient5
40% -
0.62 -
75.4 -
0.80-
57% of 14 duels -
0% of 5 situations -
Nuke3
67% -
0.83 -
87.1 -
1.04-
71% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How C1zas plays

Across 41 matches C1zas averages K/R 0.71, ADR 79.7 and a rating of 0.98. Biggest strength: Utility hit rate at 40%, better than 84% of level 8 players. Most room to improve: Clutch 1v1 won at 29%, better than only 9% of level 8 players. Averages 15.6 kills per match with 48% headshots. In 13 of 41 matches the rating was 1.10 or higher (32%), in 14 it was below 0.90. In 30 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: May 2026 at 1.11. Last 30 days: 20 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.