Bzitto023

Georgia
271 matches tracked 64 matches in 30 days
Last updated:

How does Bzitto023 play?

Rating 1.04 K/R 0.74 ADR 77.1 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 271 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−2 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.01).

Headshot rate 46%−2 pp · Ø 48% better than 37%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.05+0.04 · Ø 1.01 better than 67%
Pistol kills per match 2.9
Knife kills 6 in 271 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.6%+0.4 pp · Ø 13.2% better than 61%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 69%
4Ks and aces 33x 4K, 2 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 55%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 44%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 33%
Deaths per round 70%−2 pp · Ø 72% better than 74%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +85
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 77.2, Headshots at 46%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.74 (at the start 0.75). Just above the average (0.73).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −63 ELO
26 matches · 31% win rate
From match 5 of the day −56 ELO
66 matches · 39% win rate
Between 0:00 and 6:00 +19 ELO, win rate 40%
On Mondays +40 ELO, win rate 27%

Bzitto023 loses the most ELO on Mirage: −63 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Dust 2
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 51 · Inferno

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 295
49% better than 41%
0.74 better than 58%
77.6 better than 37%
1.05 better than 63%
50% of 396 duels right on the average
40% of 67 situations better than 54%
Ancient41
51% better than 51%
0.73 better than 55%
74.5 better than 22%
1.02 better than 58%
49% of 154 duels better than 40%
39% of 36 situations better than 56%
Anubis38
37% better than 12%
0.75 better than 63%
78.0 better than 40%
1.04 better than 62%
42% of 170 duels better than 10%
43% of 28 situations better than 64%
Nuke30
57% better than 59%
0.73 better than 36%
75.2 better than 22%
1.01 better than 35%
48% of 128 duels better than 29%
48% of 21 situations better than 70%
Mirage26
31% better than 2%
0.67 better than 21%
70.4 better than 8%
0.92 better than 18%
47% of 96 duels better than 31%
38% of 8 situations right on the average
Cache22
50% -
0.79 -
82.3 -
1.08-
53% of 112 duels -
27% of 11 situations -
Inferno18
33% better than 3%
0.79 better than 74%
82.7 better than 61%
1.14 better than 80%
52% of 85 duels right on the average
40% of 10 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How Bzitto023 plays

Across 271 matches Bzitto023 averages K/R 0.74, ADR 77.1 and a rating of 1.04. Averages 16.6 kills per match with 46% headshots. The strongest map is Nuke with a 57% win rate in 30 matches. In 117 of 271 matches the rating was 1.10 or higher (43%), in 98 it was below 0.90. In 212 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: October 2026 at 1.07. Bzitto023 loses the most ELO on Mirage (−63 ELO, win rate 31%). Things go best on Dust 2 (+68 ELO, win rate 49%). Match no. 4 of the day goes best: 51% win rate. Improved over the last three months: ELO +85. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 77.2, Headshots at 46%, Win rate at 46%. Last 30 days: 64 matches, win rate 50%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.