Bytch3rsky

Japan
On FACEIT since 2018 201 matches tracked 42 matches in 30 days
Last updated:

How does Bytch3rsky play?

Rating 0.99 (from 160 matches) K/R 0.69 ADR 76.3 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 160 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+4 pp · Ø 49% better than 77%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 26%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (47%).

Headshot rate 57%+10 pp · Ø 47% better than 95%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.94−0.04 · Ø 0.98 better than 31%
Pistol kills per match 2.7
Knife kills 3 in 201 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.3%−0.6 pp · Ø 12.9% better than 32%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 45%
MVPs per match 2.0−0.2 · Ø 2.2 better than 28%
4Ks and aces 25x 4K, 4 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.26).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.43+0.17 · Ø 0.26 better than 85%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.10, ADR +7.9, Headshots +4 pp, Win rate +7 pp
= Stayed the same
Rating at 0.99
▼ Got worse
ELO −142

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.72 (at the start 0.62). Just above the average (0.71).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
45 matches · 47% win rate
On Dust 2 −26 ELO
70 matches · 49% win rate
Between 6:00 and 12:00 −14 ELO, win rate 40%
On Mondays +44 ELO, win rate 31%

Bytch3rsky loses the most ELO on Mirage: −75 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.39 · Ancient

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
49% better than 41%
0.69 better than 34%
77.4 better than 39%
0.98 better than 43%
53% of 261 duels better than 67%
32% of 38 situations better than 33%
Mirage45
47% better than 39%
0.68 better than 29%
74.0 better than 21%
1.04 better than 64%
53% of 147 duels better than 66%
33% of 12 situations better than 36%
Ancient39
64% better than 89%
0.73 better than 56%
80.7 better than 58%
1.07 better than 80%
57% of 119 duels better than 88%
31% of 16 situations better than 34%
Anubis19
42% better than 23%
0.67 better than 30%
72.6 better than 18%
0.94 better than 38%
52% of 58 duels better than 60%
27% of 11 situations better than 29%
Nuke15
47% better than 27%
0.66 better than 17%
75.7 better than 31%
0.89-
54% of 52 duels better than 67%
33% of 9 situations better than 33%
Inferno10
40% -
0.58 -
70.7 -
0.77-
61% of 33 duels -
50% of 4 situations -
Overpass3
33% -
0.71 -
73.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Bytch3rsky plays

Across 201 matches Bytch3rsky averages K/R 0.69 and ADR 76.3; the rating across the 160 rated matches is 0.99. Biggest strength: Headshot rate at 57%, better than 95% of level 7 players. Averages 14.9 kills per match with 57% headshots. The strongest map is Ancient with a 64% win rate in 39 matches. In 51 of 160 matches the rating was 1.10 or higher (32%), in 74 it was below 0.90. In 139 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: October 2026 at 1.05. Bytch3rsky loses the most ELO on Mirage (−75 ELO, win rate 47%). Things go best on Ancient (+58 ELO, win rate 64%). Match no. 2 of the day goes best: 62% win rate. Improved over the last three months: K/R +0.10, ADR +7.9, Headshots +4 pp, Win rate +7 pp. Got weaker: ELO −142. Unchanged in recent months: Rating at 0.99. Last 30 days: 42 matches, win rate 55%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.