Butterrfly-

Ukraine
On FACEIT since 2022 222 matches tracked 57 matches in 30 days
ELO ▲ 55
2,911
30-day peak: 2,943
Rank EU ▼ 2,564 places
#11,555
Ukraine #599 in Ukraine
30 days · prev. #8,991 · best #8,991
Last updated:

How does Butterrfly- play?

Rating 1.25 (from 187 matches) K/R 0.86 ADR 90.7 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.50 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 187 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 30% good 1.10 to 1.29 14% normal 0.90 to 1.09 16% weak 0.75 to 0.89 7% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 63%+11 pp · Ø 52% better than 98%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 62%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.05).

Headshot rate 55%+4 pp · Ø 51% better than 70%
AWP share of kills 22%+10 pp · Ø 12% better than 87%
K/D 1.26+0.21 · Ø 1.05 better than 92%
Pistol kills per match 3.5
Knife kills 1 in 222 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.4%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 98%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 96%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 52x 4K, 7 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.15, Rating +0.29, ADR +15.1
= Stayed the same
Win rate at 54%
▼ Got worse
Headshots −3 pp, ELO −146

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: October 2026 with 0.92. Last 3 months: 0.89 (at the start 0.74). Well above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −66 ELO
71 matches · 49% win rate
In match 2 of the day −30 ELO
49 matches · 45% win rate
Between 6:00 and 12:00 −73 ELO, win rate 41%
On Thursdays +23 ELO, win rate 41%

Butterrfly- loses the most ELO on Mirage: −66 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.13 · Dust 2
  2. Most kills in a match: 48 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
49% better than 31%
0.87 better than 90%
93.2 better than 92%
1.27 better than 95%
64% of 294 duels better than 97%
47% of 34 situations better than 75%
Dust 260
63% better than 82%
0.96 better than 98%
98.8 better than 97%
1.44 better than 99%
66% of 299 duels better than 97%
37% of 30 situations better than 45%
Ancient35
43% better than 17%
0.81 better than 75%
86.3 better than 70%
1.14 better than 77%
56% of 111 duels better than 72%
41% of 32 situations better than 58%
Anubis30
57% better than 61%
0.78 better than 64%
83.8 better than 61%
1.10 better than 64%
53% of 106 duels better than 54%
36% of 22 situations better than 44%
Nuke10
40% -
0.63 -
67.3 -
0.71-
35% of 20 duels -
50% of 6 situations -
Cache8
75% -
0.85 -
88.6 -
1.23-
59% of 27 duels -
50% of 2 situations -
Inferno6
67% -
0.84 -
91.1 -
1.26-
59% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Butterrfly- plays

Across 222 matches Butterrfly- averages K/R 0.86 and ADR 90.7; the rating across the 187 rated matches is 1.25. Biggest strength: Opening duels won at 63%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 19.0 kills per match with 55% headshots. The strongest map is Dust 2 with a 63% win rate in 60 matches. In 110 of 187 matches the rating was 1.10 or higher (59%), in 47 it was below 0.90. In 155 matches with detailed stats: 52 4Ks and 7 aces. Best month by rating: October 2026 at 1.33. Butterrfly- loses the most ELO on Mirage (−66 ELO, win rate 49%). Things go best from match 5 of the day (+144 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +144 ELO. Improved over the last three months: K/R +0.15, Rating +0.29, ADR +15.1. Got weaker: Headshots −3 pp, ELO −146. Unchanged in recent months: Win rate at 54%. Last 30 days: 57 matches, win rate 60%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.