Butter_Flyyz

Russia
On FACEIT since 2019 153 matches tracked 64 matches in 30 days
ELO ▲ 80
2,098
30-day peak: 2,098
Rank EU
#182,736
Russia #51,786 in Russia
Last updated:
Next update possible in 1h 59m

How does Butter_Flyyz play?

Rating 0.98 (from 105 matches) K/R 0.67 ADR 73.3 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 105 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 20% weak 0.75 to 0.89 22% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.4
Knife kills 1 in 153 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.7%−1.6 pp · Ø 13.3% better than 12%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 19x 4K, 1 ace in 105 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.28).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 82%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, ADR at 74.1, Win rate at 43%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.62
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months unchanged at 0.67. Clearly below the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −39 ELO
39 matches · 31% win rate
On Mirage −16 ELO
32 matches · 38% win rate
Between 0:00 and 6:00 −24 ELO, win rate 37%
On Saturdays −21 ELO, win rate 36%

Butter_Flyyz loses the most ELO in match 1 of the day: −39 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.24 · Inferno
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
41% better than 16%
0.65 better than 11%
73.0 better than 13%
0.95 better than 22%
45% of 122 duels better than 18%
43% of 23 situations better than 66%
Mirage32
38% better than 10%
0.66 better than 16%
72.2 better than 12%
1.00 better than 42%
47% of 75 duels better than 28%
47% of 19 situations better than 74%
Ancient28
36% better than 7%
0.67 better than 15%
72.1 better than 9%
1.01 better than 42%
52% of 67 duels better than 55%
67% of 12 situations better than 96%
Inferno19
58% better than 65%
0.73 right on the average
78.8 better than 41%
1.04-
60% of 48 duels better than 86%
44% of 9 situations better than 69%
Anubis14
50% -
0.72 -
76.2 -
1.12-
52% of 27 duels -
33% of 6 situations -
Nuke14
50% -
0.69 -
74.9 -
0.96-
48% of 31 duels -
67% of 6 situations -
Overpass4
50% -
0.64 -
70.2 -
-
-
-
Cache3
0% -
0.29 -
51.3 -
0.46-
25% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Butter_Flyyz plays

Across 153 matches Butter_Flyyz averages K/R 0.67 and ADR 73.3; the rating across the 105 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 73.3, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 45% headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 34 of 105 matches the rating was 1.10 or higher (32%), in 50 it was below 0.90. In 105 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. Butter_Flyyz loses the most ELO in match 1 of the day (−39 ELO, win rate 31%). Things go best in match 2 of the day (+30 ELO, win rate 53%). Match no. 2 of the day goes best: 53% win rate, +30 ELO. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.67, ADR at 74.1, Win rate at 43%. Last 30 days: 64 matches, win rate 45%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.