Bulb4s4ur

Greece
171 matches tracked
Last updated:

How does Bulb4s4ur play?

Rating 1.07 (from 156 matches) K/R 0.77 ADR 81.4 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 156 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. Higher headshot rate than the level 9 average.
AWPerHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 64%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (48%).

Headshot rate 57%+9 pp · Ø 48% better than 92%
AWP share of kills 23%+13 pp · Ø 10% better than 90%
K/D 1.04+0.06 · Ø 0.98 better than 63%
Pistol kills per match 4.4
Knife kills 7 in 171 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (12.9%).

2K rounds 14.7%+1.8 pp · Ø 12.9% better than 84%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 21x 4K, 0 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

0.81 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+1 pp · Ø 36% better than 64%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.81+0.53 · Ø 0.28 better than 99%
Deaths per round 74%+1 pp · Ø 73% better than 27%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp, Win rate +15 pp, ELO +230
= Stayed the same
K/R at 0.76, ADR at 80.1
▼ Got worse
Rating −0.12

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.79). Slightly above the average (0.72).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
48 matches · 54% win rate
In match 2 of the day ±0 ELO
27 matches · 37% win rate
Between 12:00 and 18:00 +4 ELO, win rate 38%
On Tuesdays +34 ELO, win rate 37%

Bulb4s4ur loses the most ELO on Dust 2: −55 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.55 · Ancient

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
54% better than 60%
0.79 better than 78%
85.2 better than 76%
1.13 better than 84%
62% of 215 duels better than 94%
36% of 25 situations better than 46%
Mirage37
43% better than 24%
0.80 better than 80%
82.3 better than 64%
1.12 better than 82%
48% of 161 duels better than 37%
40% of 25 situations better than 58%
Anubis34
35% better than 8%
0.67 better than 19%
71.8 better than 9%
0.94 better than 21%
40% of 149 duels better than 5%
33% of 18 situations better than 39%
Ancient29
52% better than 49%
0.83 better than 90%
88.3 better than 88%
1.15 better than 91%
58% of 81 duels better than 86%
18% of 11 situations better than 9%
Nuke11
18% -
0.70 -
72.6 -
0.92-
62% of 50 duels -
67% of 6 situations -
Inferno8
63% -
0.73 -
77.1 -
0.95-
33% of 45 duels -
100% of 2 situations -
Cache3
0% -
0.79 -
86.9 -
1.06-
52% of 21 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bulb4s4ur plays

Across 171 matches Bulb4s4ur averages K/R 0.77 and ADR 81.4; the rating across the 156 rated matches is 1.07. Biggest strength: Headshot rate at 57%, better than 92% of level 9 players. Averages 16.5 kills per match with 57% headshots. The strongest map is Dust 2 with a 54% win rate in 48 matches. In 69 of 156 matches the rating was 1.10 or higher (44%), in 57 it was below 0.90. In 99 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. Bulb4s4ur loses the most ELO on Dust 2 (−55 ELO, win rate 54%). Things go best on Ancient (+124 ELO, win rate 52%). Improved over the last three months: Headshots +3 pp, Win rate +15 pp, ELO +230. Got weaker: Rating −0.12. Unchanged in recent months: K/R at 0.76, ADR at 80.1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.