Bukasz

TZ
261 matches tracked 123 matches in 30 days
Last updated:

How does Bukasz play?

Rating 1.03 (from 240 matches) K/R 0.77 ADR 83.5 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57% on level 9
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 240 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 25% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsEntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Bukasz gets the first kill in 13 of 100 rounds. 3 percentage points above the level 9 average (10%).

Rounds with first kill 13%+3 pp better than 85%
Opening duels won 50%−1 pp better than 43%

Clutch

Weakness
Last one alive

Averages 1.2 kills per match as the last one alive. 0.4 below the level 9 average (1.6).

Clutch 1v1 won 33%−5 pp better than 25%
Clutch 1v2 won 23%+2 pp better than 62%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?

61 of 100 kills by Bukasz are headshots. 13 percentage points above the level 9 average (48%).

Headshot rate 61%+13 pp better than 98%
AWP share of kills 0%−10 pp better than 2%
K/D 1.00−0.01 better than 45%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Averages 2.6 round MVPs per match. 0.4 above the level 9 average (2.2).

2K rounds 13.4%+0.3 pp better than 53%
3K rounds 4.4%+0.4 pp better than 68%
MVPs per match 2.6+0.4 better than 84%
4Ks and aces 66x 4K, 7 aces in 236 matches

Utility and deaths

Average
Nades, flashes and deaths

Bukasz dies in 78 of 100 rounds. 6 percentage points above the level 9 average (72%). Lower is better.

Utility hit rate 39%+4 pp better than 77%
Utility damage per round 2.8−1.5 better than 15%
Enemies flashed per round 0.29+0.01 better than 53%
Deaths per round 78%+6 pp better than 3%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.12
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, ADR −9.3, Headshots −3 pp, Win rate −4 pp, ELO −66

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.76 (at the start 0.87). 0.03 above the level 9 average (0.73).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −192 ELO
46 matches · 41% win rate
On Dust 2 −143 ELO
29 matches · 38% win rate
Between 0:00 and 6:00 +4 ELO, win rate 42%
On Wednesdays −109 ELO, win rate 36%

Bukasz loses the most ELO in match 3 of the day: −192 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Nuke
  2. Most kills in a match: 37 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
54% better than 64%
0.84 better than 91%
91.8 better than 94%
1.09 better than 75%
52% of 582 duels better than 57%
34% of 38 situations better than 40%
Ancient49
49% better than 38%
0.74 better than 53%
80.4 better than 47%
1.00 better than 44%
49% of 256 duels better than 38%
39% of 18 situations better than 56%
Anubis49
55% better than 59%
0.75 better than 59%
79.9 better than 47%
1.05 better than 60%
51% of 296 duels better than 47%
46% of 13 situations better than 74%
Dust 229
38% better than 11%
0.66 better than 17%
73.2 better than 16%
0.89 better than 10%
41% of 143 duels better than 8%
29% of 17 situations better than 25%
Cache28
25% -
0.81 -
84.3 -
1.02-
54% of 180 duels -
22% of 9 situations -
Inferno11
64% -
0.70 -
74.6 -
0.92-
53% of 60 duels -
50% of 2 situations -
Nuke4
25% -
0.81 -
80.5 -
1.11-
43% of 23 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bukasz plays

Across 261 matches Bukasz averages K/R 0.77 and ADR 83.5; the rating across the 240 rated matches is 1.03. Biggest strength: Headshot rate at 61%, better than 98% of level 9 players. Most room to improve: Deaths per round at 78%, better than only 3% of level 9 players. Averages 17.3 kills per match with 61% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 108 of 240 matches the rating was 1.10 or higher (45%), in 91 it was below 0.90. In 236 matches with detailed stats: 66 4Ks and 7 aces. Best month by rating: August 2026 at 1.06. Bukasz loses the most ELO in match 3 of the day (−192 ELO, win rate 41%). Things go best on Mirage (+42 ELO, win rate 54%). Improved over the last three months: Rating +0.12. Got weaker: K/R −0.11, ADR −9.3, Headshots −3 pp, Win rate −4 pp, ELO −66. Last 30 days: 123 matches, win rate 46%, net ELO −239.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.