Bugs_BunnyS2

Russia
On FACEIT since 2019 308 matches tracked 88 matches in 30 days
ELO ▲ 26
2,711
30-day peak: 2,803
Rank EU
#24,741
Russia #7,149 in Russia
Last updated:

How does Bugs_BunnyS2 play?

Rating 1.09 (from 295 matches) K/R 0.77 ADR 83.2 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 295 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (51%).

Headshot rate 38%−13 pp · Ø 51% better than 2%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 3.1
Knife kills 3 in 308 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 31%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 38x 4K, 3 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +8 pp, ELO +783
= Stayed the same
K/R at 0.76, Rating at 1.08, ADR at 83.2
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.86. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −52 ELO
37 matches · 46% win rate
In match 2 of the day −24 ELO
48 matches · 44% win rate
On Saturdays +41 ELO, win rate 43%

Bugs_BunnyS2 loses the most ELO on Anubis: −52 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Mirage
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.75 · Dust 2

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2114
61% better than 79%
0.86 better than 89%
92.9 better than 91%
1.21 better than 89%
62% of 528 duels better than 93%
39% of 76 situations better than 52%
Mirage84
49% better than 34%
0.67 better than 15%
74.0 better than 15%
0.96 better than 21%
46% of 174 duels better than 19%
37% of 65 situations better than 43%
Anubis37
46% better than 27%
0.75 right on the average
79.2 better than 37%
1.05 right on the average
56% of 108 duels better than 71%
35% of 26 situations better than 39%
Nuke34
50% better than 36%
0.73 better than 35%
78.5 better than 30%
1.08 better than 56%
46% of 103 duels better than 19%
43% of 23 situations better than 58%
Cache14
50% -
0.80 -
89.0 -
1.11-
52% of 44 duels -
43% of 7 situations -
Ancient13
23% -
0.64 -
75.9 -
0.89-
39% of 44 duels -
36% of 14 situations -
Inferno12
25% -
0.79 -
84.2 -
1.16-
57% of 37 duels -
21% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bugs_BunnyS2 plays

Across 308 matches Bugs_BunnyS2 averages K/R 0.77 and ADR 83.2; the rating across the 295 rated matches is 1.09. Biggest strength: Opening duels won at 56%, better than 80% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 38% headshots. The strongest map is Dust 2 with a 61% win rate in 114 matches. In 138 of 295 matches the rating was 1.10 or higher (47%), in 94 it was below 0.90. In 208 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. Bugs_BunnyS2 loses the most ELO on Anubis (−52 ELO, win rate 46%). Things go best in match 1 of the day (+100 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +100 ELO. Improved over the last three months: Win rate +8 pp, ELO +783. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 83.2. Last 30 days: 88 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.