Brownhele

Russia
On FACEIT since 2025 148 matches tracked 36 matches in 30 days
ELO ▼ 97
2,265
30-day peak: 2,362
Rank EU
#111,426
Russia #31,668 in Russia
Last updated:

How does Brownhele play?

Rating 1.00 K/R 0.70 ADR 75.7 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 148 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.00−0.03 · Ø 1.03 better than 33%
Pistol kills per match 2.3
Knife kills 5 in 148 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 17x 4K, 4 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 64%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Brownhele is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −92 ELO
48 matches · 42% win rate
In match 4 of the day ±0 ELO
20 matches · 45% win rate
On Sundays ±0 ELO, win rate 48%

Brownhele loses the most ELO from match 5 of the day: −92 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 1.71 · Nuke
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
63% better than 86%
0.69 better than 25%
74.3 better than 18%
0.98 better than 31%
49% of 204 duels better than 35%
62% of 37 situations better than 96%
Dust 229
48% better than 36%
0.69 better than 23%
71.9 better than 8%
1.02 better than 43%
45% of 97 duels better than 16%
38% of 13 situations better than 53%
Anubis27
63% better than 83%
0.73 better than 41%
77.7 better than 28%
1.02 better than 43%
47% of 83 duels better than 21%
43% of 14 situations better than 65%
Ancient19
47% better than 32%
0.71 better than 32%
79.7 better than 38%
1.02 better than 44%
47% of 76 duels better than 25%
50% of 16 situations better than 80%
Nuke11
73% -
0.72 -
79.3 -
1.01-
56% of 55 duels -
67% of 6 situations -
Inferno7
14% -
0.77 -
82.5 -
1.05-
25% of 12 duels -
50% of 6 situations -
Cache4
50% -
0.53 -
68.5 -
0.73-
43% of 23 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Brownhele plays

Across 148 matches Brownhele averages K/R 0.70, ADR 75.7 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 48% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 56 of 148 matches the rating was 1.10 or higher (38%), in 52 it was below 0.90. In 148 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. Brownhele loses the most ELO from match 5 of the day (−92 ELO, win rate 42%). Things go best on Anubis (+78 ELO, win rate 63%). Match no. 2 of the day goes best: 81% win rate, +27 ELO. Last 30 days: 36 matches, win rate 53%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.