Brayannn

VE
83 matches tracked 38 matches in 30 days
Last updated:

How does Brayannn play?

Rating 0.92 K/R 0.68 ADR 76.4 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 37%
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most
Level 4

Compared with 718 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 48%−1 pp · Ø 49% better than 45%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 84%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so well above the average (43%).

Headshot rate 49%+6 pp · Ø 43% better than 84%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.89−0.06 · Ø 0.95 better than 28%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

1.9 MVPs per match and so clearly below the average (2.1).

2K rounds 12.3%−0.3 pp · Ø 12.6% better than 45%
3K rounds 3.2%−0.3 pp · Ø 3.5% better than 33%
MVPs per match 1.9−0.2 · Ø 2.1 better than 33%
4Ks and aces 10x 4K, 4 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.23).

Utility hit rate 27%−7 pp · Ø 34% better than 13%
Utility damage per round 3.3−0.4 · Ø 3.7 better than 43%
Enemies flashed per round 0.50+0.27 · Ø 0.23 better than 95%
Deaths per round 76%+3 pp · Ø 73% better than 25%

Progress

One value per month, dashed line is the level 4 average
Whether Brayannn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −60 ELO
23 matches · 43% win rate
On Dust 2 −52 ELO
25 matches · 36% win rate

Brayannn loses the most ELO in match 2 of the day: −60 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.81 · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 85%
0.75 better than 78%
80.4 better than 70%
1.03 better than 76%
53% of 110 duels better than 76%
38% of 13 situations better than 55%
Dust 225
36% better than 13%
0.62 better than 15%
73.1 better than 26%
0.84 better than 11%
46% of 94 duels better than 33%
38% of 8 situations better than 54%
Inferno13
69% -
0.63 -
72.5 -
0.86-
37% of 41 duels -
70% of 10 situations -
Ancient9
56% -
0.64 -
79.6 -
0.86-
49% of 43 duels -
50% of 2 situations -
Anubis4
25% -
0.71 -
70.8 -
0.96-
62% of 13 duels -
40% of 5 situations -
Nuke4
25% -
0.72 -
77.6 -
0.91-
45% of 11 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Brayannn plays

Across 83 matches Brayannn averages K/R 0.68, ADR 76.4 and a rating of 0.92. Biggest strength: Headshot rate at 49%, better than 84% of level 4 players. Most room to improve: Utility hit rate at 27%, better than only 13% of level 4 players. Averages 14.0 kills per match with 49% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 24 of 83 matches the rating was 1.10 or higher (29%), in 42 it was below 0.90. In 83 matches with detailed stats: 10 4Ks and 4 aces. Best month by rating: September 2026 at 0.96. Brayannn loses the most ELO in match 2 of the day (−60 ELO, win rate 43%). Things go best on Mirage (+37 ELO, win rate 59%). Last 30 days: 38 matches, win rate 50%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.