Bradasin

Tokelau
218 matches tracked 43 matches in 30 days
Last updated:

How does Bradasin play?

Rating 0.99 K/R 0.70 ADR 75.2 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 218 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 22%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 14%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 22%
AWP share of kills 13%+3 pp · Ø 10% better than 69%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 3.3
Knife kills 1 in 218 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 52%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 19x 4K, 1 ace in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 57%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 81%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.06
= Stayed the same
ADR at 76.1, Headshots at 43%
▼ Got worse
Win rate −7 pp, ELO −284

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.73).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
58 matches · 45% win rate
On Inferno −74 ELO
30 matches · 53% win rate
Between 0:00 and 6:00 −168 ELO, win rate 41%
On Sundays −25 ELO, win rate 41%

Bradasin loses the most ELO on Dust 2: −121 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 2.31 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
45% better than 32%
0.69 better than 33%
75.4 better than 27%
1.00 better than 48%
52% of 180 duels better than 59%
30% of 40 situations better than 31%
Mirage57
46% better than 33%
0.71 better than 41%
74.9 better than 26%
0.99 better than 43%
56% of 168 duels better than 81%
27% of 37 situations better than 21%
Ancient43
51% better than 48%
0.70 better than 31%
74.1 better than 16%
0.98 better than 36%
53% of 118 duels better than 62%
38% of 16 situations right on the average
Inferno30
53% right on the average
0.72 better than 42%
76.9 better than 29%
1.02 better than 45%
45% of 77 duels better than 19%
53% of 17 situations better than 82%
Anubis27
33% better than 6%
0.66 better than 17%
73.1 better than 17%
0.90 better than 12%
49% of 67 duels better than 39%
35% of 17 situations better than 45%
Nuke3
33% -
0.82 -
96.7 -
1.12-
67% of 6 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bradasin plays

Across 218 matches Bradasin averages K/R 0.70, ADR 75.2 and a rating of 0.99. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 9 players. Averages 15.4 kills per match with 43% headshots. The strongest map is Inferno with a 53% win rate in 30 matches. In 67 of 218 matches the rating was 1.10 or higher (31%), in 94 it was below 0.90. In 141 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.03. Bradasin loses the most ELO on Dust 2 (−121 ELO, win rate 45%). Things go best on Ancient (+41 ELO, win rate 51%). Match no. 3 of the day goes best: 56% win rate, +8 ELO. Improved over the last three months: K/R +0.06, Rating +0.06. Got weaker: Win rate −7 pp, ELO −284. Unchanged in recent months: ADR at 76.1, Headshots at 43%. Last 30 days: 43 matches, win rate 40%, net ELO −111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.