Br4tkO

Ukraine
On FACEIT since 2018 510 matches tracked 134 matches in 30 days
ELO ▲ 328
3,884
30-day peak: 4,044
Rank EU ▼ 65 places
#215
Ukraine #18 in Ukraine
30 days · prev. #150 · best #113
Last updated:

How does Br4tkO play?

Rating 1.16 (from 377 matches) K/R 0.80 ADR 84.9 from 510 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 377 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (324 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so clearly above the average (54%).

Rounds with first kill 13%+1 pp · Ø 12% better than 66%
Opening duels won 58%+4 pp · Ø 54% better than 74%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 32%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 80%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (54%).

Headshot rate 64%+10 pp · Ø 54% better than 94%
AWP share of kills 5%−8 pp · Ø 13% better than 38%
K/D 1.18+0.07 · Ø 1.11 better than 55%
Pistol kills per match 3.2 from the last 377
Knife kills 3 in 377 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (14.1%).

2K rounds 15.1%+1.0 pp · Ø 14.1% better than 60%
3K rounds 5.0%+0.4 pp · Ø 4.6% better than 58%
MVPs per match 2.6+0.1 · Ø 2.5 better than 46%
4Ks and aces 51x 4K, 12 aces in 324 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 3.5−0.4 · Ø 3.9 better than 35%
Enemies flashed per round 0.42+0.08 · Ø 0.34 better than 73%
Deaths per round 68%−2 pp · Ø 70% better than 61%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.06, Rating +0.06, ADR +5.2, Headshots +3 pp
= Stayed the same
Win rate at 53%
▼ Got worse
ELO −67

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.82 (at the start 0.76). Slightly above the average (0.78).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −120 ELO
20 matches · 35% win rate
With kiy0o on the team no ELO value
42 matches · 43% win rate
On Fridays −63 ELO, win rate 43%

Br4tkO loses the most ELO on Cache: −120 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.19 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage140
47% better than 9%
0.80 better than 46%
85.5 better than 43%
1.13 better than 47%
54% of 734 duels better than 42%
40% of 100 situations right on the average
Ancient88
55% better than 33%
0.86 better than 77%
88.6 better than 62%
1.20 better than 75%
59% of 479 duels better than 75%
35% of 52 situations better than 36%
Dust 273
64% better than 71%
0.81 better than 54%
84.7 better than 44%
1.16 better than 56%
59% of 308 duels better than 70%
38% of 47 situations better than 44%
Anubis46
59% right on the average
0.87 better than 82%
90.7 better than 74%
1.22 better than 77%
66% of 235 duels better than 94%
26% of 34 situations better than 19%
Cache20
35% -
0.76 -
79.9 -
1.11-
43% of 99 duels -
53% of 15 situations -
Nuke9
33% -
0.83 -
90.0 -
1.16-
63% of 38 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Br4tkO plays

Across 510 matches Br4tkO averages K/R 0.80 and ADR 84.9; the rating across the 377 rated matches is 1.16. Biggest strength: Headshot rate at 64%, better than 94% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 28%, better than only 13% of level 10 · 3,500+ ELO players. Averages 17.6 kills per match with 64% headshots. The strongest map is Dust 2 with a 64% win rate in 73 matches. In 195 of 377 matches the rating was 1.10 or higher (52%), in 88 it was below 0.90. In 324 matches with detailed stats: 51 4Ks and 12 aces. Best month by rating: October 2026 at 1.18. Br4tkO loses the most ELO on Cache (−120 ELO, win rate 35%). Things go best in match 2 of the day (+599 ELO, win rate 61%). Match no. 4 of the day goes best: 63% win rate, +421 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, ADR +5.2, Headshots +3 pp. Got weaker: ELO −67. Unchanged in recent months: Win rate at 53%. Last 30 days: 134 matches, win rate 54%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.