Br1uz
Name history of Br1uz
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.73 (at the start 0.79).
Rating, 1.00 is an average match
Damage per round (ADR)
Best month: July 2026 with 85.1. Last 3 months: 81.9 (at the start 85.1).
Share of headshot kills
Best month: August 2026 with 51%. Last 3 months: 51% (at the start 46%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 47% (at the start 49%).
Best month: July 2026 with 2,522. Last 3 months: 2,263 (at the start 2,425).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 125 matches, each row based on 20+ matches.Where does the ELO go?
Br1uz loses the most ELO on Mirage: −41 ELO, 46% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.34 · Mirage
- Most kills in a match: 34 · Mirage
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 125 matchesCompared with players on the same level who have at least 15 matches on the map.
How Br1uz plays
Across 125 matches Br1uz averages K/R 0.76 and ADR 83.5; the rating across the 1 rated matches is 1.34. Biggest strength: Utility damage per round at 5.1. That is better than 78% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 18% of players on level 10. On average 16.7 kills per match, 48% of them headshots. The strongest map is Ancient with a 67% win rate in 27 matches. In 64 matches with detailed stats: 8 4Ks and 2 aces. Br1uz loses the most ELO on Mirage (−41 ELO, win rate 46%). Things go best on Ancient (+18 ELO, win rate 67%). Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.06, ELO −162. Unchanged in recent months: ADR at 81.9, Win rate at 47%. Last 30 days: 1 matches, win rate 0%, ELO balance −16.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.