Bozki

Turkey
On FACEIT since 2015 384 matches tracked 129 matches in 30 days
ELO ▲ 147
3,362
30-day peak: 3,362
Rank EU ▲ 1,529 places
#1,941
Turkey #50 in Turkey
30 days · prev. #3,470 · best #1,941
Last updated:

How does Bozki play?

Rating 1.01 K/R 0.72 ADR 79.4 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 378 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

21% of 1v2s won and so right on the average (21%).

Clutch 1v1 won 40%−2 pp · Ø 42% better than 54%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.01−0.04 · Ø 1.05 better than 24%
Pistol kills per match 2.5
Knife kills 3 in 378 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 33%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 25%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 65x 4K, 9 aces in 378 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 76%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 82%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Bozki is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 378 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 378 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −143 ELO
111 matches · 50% win rate
In match 4 of the day +19 ELO
44 matches · 43% win rate
Between 12:00 and 18:00 −111 ELO, win rate 47%

Bozki loses the most ELO on Ancient: −143 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.38 · Inferno
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2116
51% better than 35%
0.72 better than 32%
79.8 better than 38%
1.00 better than 25%
47% of 555 duels better than 21%
40% of 58 situations right on the average
Ancient111
50% better than 31%
0.71 better than 26%
79.3 better than 34%
0.99 better than 25%
53% of 502 duels right on the average
40% of 65 situations better than 54%
Anubis77
53% better than 43%
0.77 better than 58%
83.6 better than 61%
1.08 better than 56%
46% of 352 duels better than 16%
44% of 34 situations better than 65%
Cache37
59% right on the average
0.67 better than 6%
73.1 better than 6%
0.96 better than 7%
45% of 176 duels better than 9%
40% of 15 situations better than 54%
Inferno34
47% better than 9%
0.70 better than 20%
77.5 better than 18%
1.00 better than 19%
46% of 168 duels better than 8%
35% of 23 situations better than 41%
Mirage3
67% -
0.58 -
63.2 -
0.90-
50% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Bozki plays

Across 378 matches Bozki averages K/R 0.72, ADR 79.4 and a rating of 1.01. Biggest strength: Utility damage per round at 4.7, better than 76% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 48%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Cache with a 59% win rate in 37 matches. In 140 of 378 matches the rating was 1.10 or higher (37%), in 149 it was below 0.90. In 378 matches with detailed stats: 65 4Ks and 9 aces. Best month by rating: October 2026 at 1.11. Bozki loses the most ELO on Ancient (−143 ELO, win rate 50%). Things go best on Cache (+265 ELO, win rate 59%). Last 30 days: 129 matches, win rate 53%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.