Bouha3

Lebanon
143 matches tracked 44 matches in 30 days
Last updated:

How does Bouha3 play?

Rating 0.97 K/R 0.70 ADR 74.4 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.97).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 0.94−0.03 · Ø 0.97 better than 26%
Pistol kills per match 2.6
Knife kills 1 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.8%).

2K rounds 13.0%+0.2 pp · Ø 12.8% better than 46%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 32%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 28x 4K, 5 aces in 143 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 30%−6 pp · Ø 36% better than 17%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 4%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 11%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
Whether Bouha3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −23 ELO
23 matches · 61% win rate
From match 5 of the day −15 ELO
55 matches · 44% win rate
On Tuesdays ±0 ELO, win rate 43%

Bouha3 loses the most ELO on Ancient: −23 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Inferno
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
60% better than 82%
0.70 better than 38%
74.7 better than 24%
0.97 better than 36%
48% of 233 duels better than 35%
44% of 27 situations better than 69%
Ancient23
61% better than 82%
0.72 right on the average
76.1 better than 28%
1.00 better than 53%
59% of 110 duels better than 91%
29% of 14 situations better than 28%
Inferno18
33% better than 5%
0.72 better than 54%
73.6 better than 24%
1.01 better than 56%
39% of 67 duels better than 6%
56% of 9 situations better than 87%
Nuke14
43% -
0.69 -
69.2 -
0.96-
45% of 85 duels -
22% of 9 situations -
Anubis13
38% -
0.66 -
72.0 -
0.85-
41% of 56 duels -
67% of 3 situations -
Mirage13
46% -
0.75 -
80.4 -
1.03-
44% of 52 duels -
36% of 11 situations -
Cache4
50% -
0.60 -
69.1 -
0.79-
50% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Bouha3 plays

Across 143 matches Bouha3 averages K/R 0.70, ADR 74.4 and a rating of 0.97. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 8 players. Averages 15.7 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 42 of 143 matches the rating was 1.10 or higher (29%), in 65 it was below 0.90. In 143 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: August 2026 at 1.06. Bouha3 loses the most ELO on Ancient (−23 ELO, win rate 61%). Things go best in match 2 of the day (+49 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +49 ELO. Last 30 days: 44 matches, win rate 50%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.