Bot_Dildo
How does Bot_Dildo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).
Compared with 661 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Average26% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average52% headshots and so well above the average (41%).
Impact
StrengthExactly 3 kills in 4.5% of rounds and so clearly above the average (3.7%).
Utility and deaths
Strength46% of nades dealing damage or blinding and so well above the average (33%).
Progress
One value per month, dashed line is the level 3 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.80. Last 3 months: 0.75 (at the start 0.79). Clearly above the average (0.69).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04. Last 3 months: 1.01 (at the start 0.93). Clearly above the average (0.96).
Damage per round (ADR)
Best month: June 2026 with 83.9. Last 3 months: 80.0 (at the start 83.2). Slightly above the average (76.5).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 51% (at the start 54%). Well above the average (41%).
Matches won (win rate)
Best month: June 2026 with 55%. Last 3 months: 49% (at the start 53%). Right on the average (49%).
Best month: August 2026 with 1,026.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 179 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Bot_Dildo loses the most ELO from match 5 of the day: −35 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Anubis
- Highest rating in a match: 1.96 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 179 matchesCompared with players on the same level who have at least 15 matches on the map.
How Bot_Dildo plays
Across 179 matches Bot_Dildo averages K/R 0.76 and ADR 81.3; the rating across the 138 rated matches is 0.99. Biggest strength: Utility hit rate at 46%, better than 98% of level 3 players. Averages 16.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 58% win rate in 45 matches. In 45 of 138 matches the rating was 1.10 or higher (33%), in 54 it was below 0.90. In 104 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. Bot_Dildo loses the most ELO from match 5 of the day (−35 ELO, win rate 40%). Things go best on Anubis (+94 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +44 ELO. Improved over the last three months: Rating +0.08. Got weaker: K/R −0.04, Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: ADR at 80.0. Last 30 days: 58 matches, win rate 48%, net ELO +46.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.