Bony

Finland
On FACEIT since 2013 80 matches tracked 22 matches in 30 days
ELO ▲ 16
2,252
30-day peak: 2,254
Rank EU
#115,716
Finland #3,009 in Finland
Last updated:

How does Bony play?

Rating 1.03 (from 30 matches) K/R 0.74 ADR 82.9 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 30 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 7% normal 0.90 to 1.09 30% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Weakness
Last one alive

6% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 6%−16 pp · Ø 22% better than 1%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 3.0
Knife kills 1 in 80 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 13%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 1x 4K, 3 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +10 pp, Win rate +7 pp
= Stayed the same
K/R at 0.73, ADR at 80.8
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +79 ELO
22 matches · 41% win rate
Between 18:00 and 24:00 −3 ELO, win rate 42%

Bony loses the most ELO in match 2 of the day: +79 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Anubis
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
48% better than 34%
0.77 better than 62%
85.3 better than 71%
0.97 better than 27%
47% of 60 duels better than 25%
36% of 11 situations better than 44%
Ancient17
53% right on the average
0.74 better than 47%
82.2 better than 51%
0.74-
50% of 8 duels better than 40%
0% of 2 situations better than 1%
Inferno13
54% -
0.70 -
79.2 -
1.18-
80% of 20 duels -
67% of 3 situations -
Anubis11
36% -
0.78 -
87.3 -
1.09-
43% of 21 duels -
25% of 4 situations -
Dust 28
50% -
0.67 -
76.7 -
1.28-
43% of 7 duels -
-
Nuke4
50% -
0.71 -
81.7 -
0.90-
50% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Bony plays

Across 80 matches Bony averages K/R 0.74 and ADR 82.9; the rating across the 30 rated matches is 1.03. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 45% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 11 of 30 matches the rating was 1.10 or higher (37%), in 10 it was below 0.90. In 30 matches with detailed stats: 1 4Ks and 3 aces. Best month by rating: October 2026 at 1.05. Bony loses the most ELO in match 2 of the day (+79 ELO, win rate 41%). Things go best on Mirage (+79 ELO, win rate 48%). Improved over the last three months: Headshots +10 pp, Win rate +7 pp. Unchanged in recent months: K/R at 0.73, ADR at 80.8. Last 30 days: 22 matches, win rate 64%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.