Bodiw

Russia
On FACEIT since 2025 117 matches tracked 20 matches in 30 days
Last updated:

How does Bodiw play?

Rating 1.11 (from 69 matches) K/R 0.79 ADR 84.5 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 69 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 54%+4 pp · Ø 50% better than 81%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (0.99).

Headshot rate 44%−3 pp · Ø 47% better than 33%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.14+0.15 · Ø 0.99 better than 91%
Pistol kills per match 2.6
Zeus kills1 in 117 matches
Knife kills 2 in 117 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 78%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 76%
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 11x 4K, 1 ace in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.77, Rating at 1.11
▼ Got worse
ADR −4.5, Win rate −8 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.77 (at the start 0.80). Clearly above the average (0.72).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −23 ELO
29 matches · 48% win rate
On Mirage −23 ELO
24 matches · 33% win rate
Between 6:00 and 12:00 −22 ELO, win rate 30%

Bodiw loses the most ELO on Dust 2: −23 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
48% better than 42%
0.77 better than 75%
82.3 better than 65%
1.07 better than 72%
40% of 70 duels better than 6%
18% of 11 situations better than 9%
Mirage24
33% better than 6%
0.75 better than 62%
80.2 better than 53%
1.06 better than 67%
51% of 61 duels right on the average
47% of 15 situations better than 75%
Anubis19
63% better than 84%
0.82 better than 89%
85.8 better than 80%
1.15 better than 90%
61% of 54 duels better than 92%
20% of 20 situations better than 12%
Nuke18
61% better than 75%
0.88 better than 89%
92.5 better than 87%
1.24-
67% of 24 duels better than 98%
33% of 3 situations better than 33%
Ancient9
22% -
0.67 -
78.6 -
1.07-
67% of 6 duels -
50% of 2 situations -
Cache7
29% -
0.81 -
89.8 -
1.37-
50% of 10 duels -
33% of 3 situations -
Inferno7
57% -
0.73 -
83.2 -
1.07-
33% of 15 duels -
100% of 2 situations -
Overpass4
0% -
0.85 -
88.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Bodiw plays

Across 117 matches Bodiw averages K/R 0.79 and ADR 84.5; the rating across the 69 rated matches is 1.11. Biggest strength: K/D at 1.14, better than 91% of level 8 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 8 players. Averages 18.0 kills per match with 44% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 34 of 69 matches the rating was 1.10 or higher (49%), in 20 it was below 0.90. In 49 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. Bodiw loses the most ELO on Dust 2 (−23 ELO, win rate 48%). Things go best in match 1 of the day (±0 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate. Improved over the last three months: Headshots +4 pp. Got weaker: ADR −4.5, Win rate −8 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.11. Last 30 days: 20 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.