BocnoMNHaHu9

Eswatini
On FACEIT since 2025 261 matches tracked 118 matches in 30 days
Last updated:

How does BocnoMNHaHu9 play?

Rating 1.34 K/R 0.95 ADR 97.4 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 261 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 33% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.41 K/D and so well above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 19%+7 pp · Ø 12% better than 81%
K/D 1.41+0.37 · Ø 1.04 better than 99%
Pistol kills per match 5.2
Knife kills 12 in 261 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.2%).

2K rounds 17.4%+4.0 pp · Ø 13.4% better than 98%
3K rounds 6.6%+2.4 pp · Ø 4.2% better than 98%
MVPs per match 3.2+0.8 · Ø 2.4 better than 97%
4Ks and aces 90x 4K, 14 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 58%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 14%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether BocnoMNHaHu9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 261 matches, all from the last 3 months.

Kills per round (K/R)

0.95
AugSepOct

Best month: August 2026 with 1.02.

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −20 ELO
26 matches · 50% win rate
On Anubis −11 ELO
33 matches · 48% win rate
Between 18:00 and 24:00 +86 ELO, win rate 52%
On Sundays −54 ELO, win rate 51%

BocnoMNHaHu9 loses the most ELO on Inferno: −20 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Ancient
  2. Longest win streak: 9 wins in a row · Ancient
  3. Highest rating in a match: 2.79 · Anubis

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
64% better than 88%
0.95 better than 98%
97.5 better than 96%
1.36 better than 98%
62% of 426 duels better than 94%
30% of 66 situations better than 23%
Dust 250
64% better than 87%
0.97 better than 99%
101.1 better than 99%
1.38 better than 98%
70% of 193 duels better than 99%
37% of 46 situations better than 46%
Ancient43
56% better than 60%
0.94 better than 98%
94.4 better than 92%
1.32 better than 98%
55% of 192 duels better than 65%
47% of 34 situations better than 74%
Anubis33
48% better than 34%
0.92 better than 97%
93.2 better than 93%
1.26 better than 95%
61% of 115 duels better than 91%
23% of 22 situations better than 14%
Inferno26
50% better than 28%
1.05 better than 99%
104.9 better than 98%
1.51 better than 99%
66% of 122 duels better than 96%
33% of 21 situations better than 36%
Cache14
36% -
0.81 -
90.9 -
1.13-
44% of 55 duels -
27% of 11 situations -
Nuke9
33% -
0.87 -
91.6 -
1.19-
49% of 39 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BocnoMNHaHu9 plays

Across 261 matches BocnoMNHaHu9 averages K/R 0.95, ADR 97.4 and a rating of 1.34. Biggest strength: Rating at 1.34, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 20.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 64% win rate in 50 matches. In 177 of 261 matches the rating was 1.10 or higher (68%), in 39 it was below 0.90. In 261 matches with detailed stats: 90 4Ks and 14 aces. Best month by rating: August 2026 at 1.45. BocnoMNHaHu9 loses the most ELO on Inferno (−20 ELO, win rate 50%). Things go best on Ancient (+63 ELO, win rate 56%). Match no. 1 of the day goes best: 65% win rate, +25 ELO. Last 30 days: 118 matches, win rate 57%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.