BobbyStrock

AU
On FACEIT since 2015 18 matches tracked 18 matches in 30 days
ELO ▲ 143
2,094
30-day peak: 2,094
Rank OCE ▲ 313 places
#949
AU #550 in AU
30 days · prev. #1,262 · best #949
Last updated:

How does BobbyStrock play?

Rating 0.97 K/R 0.66 ADR 71.3 from 18 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 111 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 7% no comparison
Clutch kills per match 1.9 no comparison

Weapons and aim

Where do the kills come from?
Headshot rate 43% no comparison
AWP share of kills 22% no comparison
K/D 0.97 no comparison
Pistol kills per match 2.5
Knife kills 7 in 132 matches

Impact

Damage and big rounds
2K rounds 11.9% no comparison
3K rounds 2.6% no comparison
MVPs per match 1.9 no comparison
4Ks and aces 5x 4K, 0 aces in 18 matches

Utility and deaths

Nades, flashes and deaths
Utility hit rate 41% no comparison
Utility damage per round 3.7 no comparison
Enemies flashed per round 0.18 no comparison
Deaths per round 68% no comparison

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
46 matches · 46% win rate
In match 3 of the day ±0 ELO
20 matches · 45% win rate
On Thursdays −15 ELO, win rate 27%

BobbyStrock loses the most ELO on Mirage: −36 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 31 · Mirage

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
46% better than 30%
0.71 better than 37%
76.8 better than 32%
0.97 better than 30%
51% of 176 duels right on the average
48% of 23 situations better than 77%
Dust 227
56% better than 65%
0.73 better than 47%
79.3 better than 43%
1.04 better than 54%
53% of 135 duels better than 61%
44% of 18 situations better than 66%
Cache16
44% -
0.66 -
75.9 -
0.89-
54% of 90 duels -
80% of 5 situations -
Ancient14
50% -
0.69 -
75.8 -
0.98-
59% of 56 duels -
57% of 7 situations -
Anubis10
70% -
0.72 -
74.3 -
0.99-
44% of 36 duels -
50% of 2 situations -
Inferno9
44% -
0.57 -
64.8 -
0.83-
36% of 44 duels -
40% of 5 situations -
Nuke7
86% -
0.71 -
80.4 -
1.07-
41% of 32 duels -
50% of 4 situations -
Overpass3
33% -
0.69 -
77.0 -
1.22-
29% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BobbyStrock plays

Across 18 matches BobbyStrock averages K/R 0.66, ADR 71.3 and a rating of 0.97. Averages 15.4 kills per match with 43% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 36 of 111 matches the rating was 1.10 or higher (32%), in 50 it was below 0.90. In 18 matches with detailed stats: 5 4Ks and 0 aces. BobbyStrock loses the most ELO on Mirage (−36 ELO, win rate 46%). Things go best on Dust 2 (+28 ELO, win rate 56%). Last 30 days: 18 matches, win rate 61%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.