How does BoRySalTfel play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).
Compared with 760 players on level 4, each player over up to their last 100 matches.
Opening
AverageBoRySalTfel wins 52 of 100 opening duels. 3 percentage points above the level 4 average (49%).
Clutch
AverageBoRySalTfel wins 32 of 100 1v2s. 10 percentage points above the level 4 average (22%).
Weapons and aim
Average34 of 100 kills by BoRySalTfel are headshots. 9 percentage points below the level 4 average (43%).
Impact
AverageAverages 1.7 round MVPs per match. 0.4 below the level 4 average (2.1).
Utility and deaths
Average24 of 100 nades by BoRySalTfel deal damage or blind an enemy. 10 percentage points below the level 4 average (34%).
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.71 (at the start 0.65). 0.01 above the level 4 average (0.70).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00.
Damage per round (ADR)
Best month: July 2026 with 80.6. Last 3 months: 78.1 (at the start 72.6). 0.5 above the level 4 average (77.6).
Share of headshot kills
Best month: June 2026 with 40%. Last 3 months: 37% (at the start 32%). 6 percentage points below the level 4 average (43%).
Matches won (win rate)
Best month: September 2026 with 50%. Last 3 months: 47% (at the start 26%). 5 percentage points below the level 4 average (52%).
Best month: October 2026 with 955. Last 3 months: 955 (at the start 558).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 25%.
Patterns
From the last 79 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 2.02 · Dust 2
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 79 matchesCompared with players on the same level who have at least 15 matches on the map.
How BoRySalTfel plays
Across 79 matches BoRySalTfel averages K/R 0.67 and ADR 75.1; the rating across the 34 rated matches is 0.99. Biggest strength: Opening duels won at 52%, better than 81% of level 4 players. Most room to improve: Utility hit rate at 24%, better than only 6% of level 4 players. Averages 13.7 kills per match with 34% headshots. The strongest map is Mirage with a 37% win rate in 19 matches. In 14 of 34 matches the rating was 1.10 or higher (41%), in 14 it was below 0.90. In 34 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.00. Things go best on Dust 2 (+8 ELO, win rate 35%). Match no. 1 of the day goes best: 44% win rate, +4 ELO. Improved over the last three months: K/R +0.06, ADR +5.5, Headshots +5 pp, Win rate +21 pp, ELO +397. Last 30 days: 6 matches, win rate 67%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.