BoNo-
How does BoNo- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.08 K/D and so slightly above the average (1.00).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.78. Last 3 months: 0.72 (at the start 0.77). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.03 (at the start 0.68). Just above the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 81.5. Last 3 months: 74.1 (at the start 80.1). Clearly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 53%). Just above the average (50%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 60% (at the start 44%). Well above the average (45%).
Best month: August 2026 with 2,464. Last 3 months: 2,335 (at the start 2,195).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 198 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BoNo- loses the most ELO on Mirage: −67 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Dust 2
- Highest rating in a match: 2.02 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 198 matchesCompared with players on the same level who have at least 15 matches on the map.
How BoNo- plays
Across 198 matches BoNo- averages K/R 0.73 and ADR 75.6; the rating across the 149 rated matches is 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Dust 2 with a 62% win rate in 60 matches. In 59 of 149 matches the rating was 1.10 or higher (40%), in 50 it was below 0.90. In 148 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. BoNo- loses the most ELO on Mirage (−67 ELO, win rate 49%). Things go best on Dust 2 (+58 ELO, win rate 62%). From match no. 5 of the day on, things go best: 65% win rate, −50 ELO. Improved over the last three months: Rating +0.35, Win rate +16 pp, ELO +140. Got weaker: K/R −0.05, ADR −6.0, Headshots −2 pp. Last 30 days: 50 matches, win rate 66%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.