BlitzkriegHR

Russia
On FACEIT since 2024 96 matches tracked 63 matches in 30 days
ELO ▼ 17
2,412
30-day peak: 2,454
Rank EU
#70,641
Russia #20,086 in Russia
Last updated:

How does BlitzkriegHR play?

Rating 0.96 K/R 0.68 ADR 77.0 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 96 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 7% normal 0.90 to 1.09 20% weak 0.75 to 0.89 28% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 2.1
Zeus kills1 in 96 matches
Knife kills 1 in 96 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 20%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 3%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 16x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether BlitzkriegHR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 96 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOct

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −5 ELO
20 matches · 45% win rate
In match 1 of the day +25 ELO
34 matches · 38% win rate

BlitzkriegHR loses the most ELO on Mirage: −5 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Dust 2
  2. Most kills in a match: 36 · Vertigo
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
46% better than 30%
0.66 better than 13%
77.2 better than 31%
0.95 better than 20%
41% of 126 duels better than 7%
29% of 14 situations better than 26%
Mirage20
45% better than 24%
0.57 better than 1%
64.5 better than 1%
0.87 better than 7%
28% of 43 duels better than 1%
53% of 19 situations better than 86%
Ancient19
63% better than 83%
0.75 right on the average
85.0 better than 67%
1.02 better than 46%
60% of 77 duels better than 88%
33% of 12 situations better than 38%
Anubis18
44% better than 24%
0.75 right on the average
82.3 better than 54%
1.04 right on the average
50% of 66 duels better than 41%
38% of 8 situations right on the average
Inferno6
17% -
0.51 -
67.0 -
0.72-
30% of 20 duels -
50% of 2 situations -
Cache3
0% -
0.77 -
83.9 -
0.98-
33% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BlitzkriegHR plays

Across 96 matches BlitzkriegHR averages K/R 0.68, ADR 77.0 and a rating of 0.96. Most room to improve: 3K rounds at 2.7%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 51% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 26 of 96 matches the rating was 1.10 or higher (27%), in 51 it was below 0.90. In 96 matches with detailed stats: 16 4Ks and 1 ace. BlitzkriegHR loses the most ELO on Mirage (−5 ELO, win rate 45%). Things go best in match 2 of the day (+31 ELO, win rate 52%). Match no. 2 of the day goes best: 52% win rate, +31 ELO. Last 30 days: 63 matches, win rate 46%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.