Blicky

Russia
289 matches tracked 17 matches in 30 days
Last updated:

How does Blicky play?

Rating 0.98 K/R 0.72 ADR 78.4 from 289 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 289 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 5 average.
Headshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 41%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 38%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so well above the average (44%).

Headshot rate 50%+6 pp · Ø 44% better than 83%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.96−0.01 · Ø 0.97 better than 51%
Pistol kills per match 2.3
Knife kills 13 in 289 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (12.9%).

2K rounds 14.3%+1.4 pp · Ø 12.9% better than 88%
3K rounds 3.3%−0.4 pp · Ø 3.7% better than 35%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 42x 4K, 2 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.8).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.8+1.0 · Ø 3.8 better than 73%
Enemies flashed per round 0.24−0.01 · Ø 0.25 better than 52%
Deaths per round 75%+2 pp · Ø 73% better than 32%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.73, ADR at 79.4, Headshots at 50%, Win rate at 50%
▼ Got worse
ELO −185

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.70). Just above the average (0.71).

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −120 ELO
125 matches · 54% win rate
In match 1 of the day −62 ELO
54 matches · 43% win rate
On Saturdays +16 ELO, win rate 42%

Blicky loses the most ELO on Dust 2: −120 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Highest rating in a match: 2.30 · Dust 2
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2125
54% better than 68%
0.71 better than 54%
78.4 better than 52%
0.95 better than 41%
50% of 577 duels better than 55%
32% of 85 situations better than 33%
Anubis58
47% better than 37%
0.77 better than 82%
82.1 better than 73%
1.03 better than 71%
46% of 263 duels better than 33%
39% of 36 situations better than 57%
Ancient55
49% better than 45%
0.74 better than 69%
79.1 better than 57%
1.00 better than 65%
44% of 297 duels better than 22%
28% of 43 situations better than 27%
Inferno25
56% better than 69%
0.74 better than 70%
75.3 better than 36%
1.03 better than 71%
47% of 118 duels better than 37%
67% of 9 situations better than 97%
Nuke22
32% better than 3%
0.67 better than 26%
72.1 better than 20%
0.90 better than 24%
45% of 100 duels better than 26%
27% of 11 situations better than 21%
Mirage3
67% -
0.73 -
82.2 -
1.14-
44% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Blicky plays

Across 289 matches Blicky averages K/R 0.72, ADR 78.4 and a rating of 0.98. Biggest strength: Headshot rate at 50%, better than 83% of level 5 players. Averages 16.3 kills per match with 50% headshots. The strongest map is Inferno with a 56% win rate in 25 matches. In 93 of 289 matches the rating was 1.10 or higher (32%), in 120 it was below 0.90. In 217 matches with detailed stats: 42 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. Blicky loses the most ELO on Dust 2 (−120 ELO, win rate 54%). Things go best on Anubis (+73 ELO, win rate 47%). Match no. 4 of the day goes best: 59% win rate, +9 ELO. Improved over the last three months: Rating +0.05. Got weaker: ELO −185. Unchanged in recent months: K/R at 0.73, ADR at 79.4, Headshots at 50%, Win rate at 50%. Last 30 days: 17 matches, win rate 65%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.