Blessed777

Russia
On FACEIT since 2021 125 matches tracked 35 matches in 30 days
ELO
2,555
Peak across recorded matches: 2,555
Rank SEA ▼ 20 places
#894
Russia #11,866 in Russia
30 days · prev. #874 · best #867
Last updated:

How does Blessed777 play?

Rating 1.07 (from 75 matches) K/R 0.76 ADR 81.9 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 75 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 26%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Strength
Last one alive

57% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 57%+18 pp · Ø 39% better than 99%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 73%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.10+0.06 · Ø 1.04 better than 66%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.0%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 65%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 27%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 11x 4K, 2 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 36%
Enemies flashed per round 0.47+0.15 · Ø 0.32 better than 88%
Deaths per round 69%−2 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +17 pp, ELO +478
= Stayed the same
ADR at 80.2, Headshots at 54%
▼ Got worse
K/R −0.05, Rating −0.09

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
21 matches · 48% win rate

Blessed777 loses the most ELO in match 3 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 33 · Dust 2
  4. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
60% better than 80%
0.78 better than 64%
86.3 better than 72%
1.14 better than 78%
49% of 134 duels better than 34%
50% of 10 situations better than 80%
Dust 231
61% better than 81%
0.73 better than 39%
77.9 better than 32%
1.03 better than 41%
52% of 101 duels right on the average
54% of 13 situations better than 86%
Anubis18
56% better than 61%
0.75 right on the average
79.3 better than 36%
1.25-
38% of 24 duels better than 2%
63% of 8 situations better than 93%
Ancient15
40% better than 11%
0.85 better than 88%
87.7 better than 76%
0.98-
45% of 20 duels better than 16%
67% of 3 situations better than 96%
Inferno10
30% -
0.63 -
72.7 -
0.88-
43% of 21 duels -
50% of 2 situations -
Cache4
50% -
0.78 -
78.9 -
1.09-
70% of 10 duels -
33% of 3 situations -
Nuke4
50% -
0.72 -
85.6 -
0.86-
36% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Blessed777 plays

Across 125 matches Blessed777 averages K/R 0.76 and ADR 81.9; the rating across the 75 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 55% headshots. The strongest map is Dust 2 with a 61% win rate in 31 matches. In 33 of 75 matches the rating was 1.10 or higher (44%), in 24 it was below 0.90. In 55 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.14. Blessed777 loses the most ELO in match 3 of the day (±0 ELO, win rate 48%). Things go best on Dust 2 (+25 ELO, win rate 61%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: Win rate +17 pp, ELO +478. Got weaker: K/R −0.05, Rating −0.09. Unchanged in recent months: ADR at 80.2, Headshots at 54%. Last 30 days: 35 matches, win rate 66%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.