Blazecs-
Name history of Blazecs-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average52% of 1v1s won and so well above the average (39%).
Weapons and aim
Average60% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.73 (at the start 0.79). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 1.03 (at the start 1.09). Right on the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 84.2. Last 3 months: 80.7 (at the start 84.2). Right on the average (80.7).
Share of headshot kills
Best month: July 2026 with 61%. Last 3 months: 59% (at the start 61%). Well above the average (50%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 54% (at the start 49%). Clearly above the average (50%).
Best month: August 2026 with 2,455. Last 3 months: 2,358 (at the start 1,852).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 242 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Blazecs- loses the most ELO on Dust 2: −54 ELO, 60% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Mirage
- Most kills in a match: 39 · Ancient
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 242 matchesCompared with players on the same level who have at least 15 matches on the map.
How Blazecs- plays
Across 242 matches Blazecs- averages K/R 0.75, ADR 81.4 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 60% headshots. The strongest map is Cache with a 65% win rate in 23 matches. In 107 of 242 matches the rating was 1.10 or higher (44%), in 82 it was below 0.90. In 170 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: July 2026 at 1.09. Blazecs- loses the most ELO on Dust 2 (−54 ELO, win rate 60%). Things go best in match 1 of the day (+50 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +50 ELO. Improved over the last three months: Win rate +5 pp, ELO +506. Got weaker: K/R −0.06, Rating −0.06, Headshots −2 pp. Unchanged in recent months: ADR at 80.7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.