Bl3ssure

Paraguay
On FACEIT since 2019 313 matches tracked 63 matches in 30 days
Last updated:

How does Bl3ssure play?

Rating 1.15 (from 312 matches) K/R 0.80 ADR 84.7 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 312 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.20+0.17 · Ø 1.03 better than 88%
Pistol kills per match 3.0
Knife kills 1 in 313 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 87%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 41x 4K, 4 aces in 234 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.80, Rating at 1.14, ADR at 85.1, Win rate at 49%
▼ Got worse
ELO −194

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months unchanged at 0.80. Clearly above the average (0.74).

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −81 ELO
47 matches · 43% win rate
On Ancient −19 ELO
80 matches · 40% win rate
On Thursdays −46 ELO, win rate 32%

Bl3ssure loses the most ELO in match 1 of the day: −81 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.59 · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
57% better than 69%
0.81 better than 77%
84.9 better than 69%
1.18 better than 87%
55% of 324 duels better than 71%
45% of 82 situations better than 72%
Ancient80
40% better than 15%
0.81 better than 77%
87.5 better than 78%
1.16 better than 83%
49% of 296 duels better than 35%
51% of 65 situations better than 83%
Anubis52
54% better than 55%
0.84 better than 85%
89.2 better than 84%
1.21 better than 90%
54% of 209 duels better than 63%
36% of 42 situations better than 44%
Nuke33
52% better than 39%
0.71 better than 26%
74.3 better than 13%
1.02 better than 37%
51% of 111 duels better than 42%
27% of 30 situations better than 19%
Inferno25
36% better than 5%
0.79 better than 65%
86.3 better than 68%
1.13 better than 70%
57% of 69 duels better than 69%
12% of 17 situations better than 5%
Dust 219
42% better than 17%
0.75 right on the average
80.8 better than 48%
1.07 better than 60%
54% of 79 duels better than 65%
33% of 15 situations better than 38%
Cache3
67% -
0.49 -
61.3 -
0.85-
20% of 5 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bl3ssure plays

Across 313 matches Bl3ssure averages K/R 0.80 and ADR 84.7; the rating across the 312 rated matches is 1.15. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Mirage with a 57% win rate in 99 matches. In 164 of 312 matches the rating was 1.10 or higher (53%), in 86 it was below 0.90. In 234 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: September 2026 at 1.16. Bl3ssure loses the most ELO in match 1 of the day (−81 ELO, win rate 43%). Things go best on Mirage (+68 ELO, win rate 57%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −194. Unchanged in recent months: K/R at 0.80, Rating at 1.14, ADR at 85.1, Win rate at 49%. Last 30 days: 63 matches, win rate 52%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.