Bl1tz5K

Turkey
On FACEIT since 2018 186 matches tracked 20 matches in 30 days
Last updated:

How does Bl1tz5K play?

Rating 1.01 K/R 0.72 ADR 79.7 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 186 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 2.6
Knife kills 3 in 186 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 20x 4K, 1 ace in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.4+1.2 · Ø 4.2 better than 82%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 84%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +138
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 80.1, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −143 ELO
40 matches · 43% win rate
On Dust 2 −114 ELO
55 matches · 51% win rate
Between 12:00 and 18:00 +13 ELO, win rate 47%
On Mondays +7 ELO, win rate 41%

Bl1tz5K loses the most ELO in match 2 of the day: −143 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 1.73 · Anubis
  3. Most kills in a match: 31 · Anubis

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
51% better than 49%
0.70 better than 30%
78.1 better than 35%
1.01 better than 39%
50% of 232 duels better than 42%
26% of 35 situations better than 20%
Mirage51
51% better than 46%
0.74 better than 48%
80.5 better than 47%
1.02 better than 44%
56% of 214 duels better than 76%
40% of 30 situations better than 57%
Anubis32
66% better than 87%
0.79 better than 70%
85.9 better than 73%
1.10 better than 69%
62% of 107 duels better than 92%
35% of 23 situations better than 42%
Inferno21
57% better than 59%
0.71 better than 33%
82.3 better than 49%
1.02 better than 36%
44% of 97 duels better than 10%
55% of 11 situations better than 84%
Ancient15
53% right on the average
0.67 better than 14%
73.1 better than 11%
0.91 better than 11%
55% of 67 duels better than 68%
78% of 9 situations better than 99%
Nuke8
25% -
0.62 -
69.4 -
0.79-
49% of 37 duels -
100% of 2 situations -
Cache3
33% -
0.70 -
73.0 -
0.96-
14% of 7 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bl1tz5K plays

Across 186 matches Bl1tz5K averages K/R 0.72, ADR 79.7 and a rating of 1.01. Biggest strength: Utility damage per round at 5.4, better than 82% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 71 of 186 matches the rating was 1.10 or higher (38%), in 66 it was below 0.90. In 161 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. Bl1tz5K loses the most ELO in match 2 of the day (−143 ELO, win rate 43%). Things go best from match 5 of the day (+78 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, +78 ELO. Improved over the last three months: Headshots +3 pp, ELO +138. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 80.1, Win rate at 53%. Last 30 days: 20 matches, win rate 70%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.