BioCheater

Russia
On FACEIT since 2021 168 matches tracked 60 matches in 30 days
ELO ▲ 90
2,536
30-day peak: 2,536
Rank EU
#46,609
Russia #13,367 in Russia
Last updated:

How does BioCheater play?

Rating 1.05 (from 119 matches) K/R 0.77 ADR 85.8 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 3%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.03−0.01 · Ø 1.04 better than 43%
Pistol kills per match 2.3
Knife kills 2 in 168 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 77%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 19x 4K, 0 aces in 78 matches

Utility and deaths

Weakness
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 14%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 75%+3 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Headshots at 50%, Win rate at 53%, ELO at 2,426
▼ Got worse
Rating −0.05, ADR −4.2

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
59 matches · 64% win rate
From match 5 of the day −60 ELO
24 matches · 42% win rate
On Thursdays −60 ELO, win rate 36%

BioCheater loses the most ELO on Dust 2: −90 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Dust 2
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 44 · Cache

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
64% better than 87%
0.81 better than 77%
90.4 better than 85%
1.11 better than 69%
52% of 277 duels right on the average
32% of 19 situations better than 32%
Ancient34
59% better than 70%
0.77 better than 55%
84.6 better than 60%
0.99 better than 31%
52% of 126 duels better than 47%
46% of 13 situations better than 72%
Anubis32
44% better than 22%
0.76 better than 56%
83.7 better than 62%
1.02 better than 41%
51% of 139 duels better than 42%
7% of 15 situations better than 3%
Nuke11
9% -
0.63 -
73.1 -
0.77-
46% of 46 duels -
33% of 3 situations -
Cache10
60% -
0.95 -
99.7 -
1.38-
56% of 39 duels -
33% of 3 situations -
Inferno9
56% -
0.71 -
81.3 -
0.95-
67% of 21 duels -
50% of 2 situations -
Mirage9
33% -
0.57 -
69.2 -
0.88-
30% of 20 duels -
50% of 2 situations -
Overpass4
50% -
0.86 -
95.3 -
1.91-
71% of 7 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BioCheater plays

Across 168 matches BioCheater averages K/R 0.77 and ADR 85.8; the rating across the 119 rated matches is 1.05. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Dust 2 with a 64% win rate in 59 matches. In 49 of 119 matches the rating was 1.10 or higher (41%), in 43 it was below 0.90. In 78 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. BioCheater loses the most ELO on Dust 2 (−90 ELO, win rate 64%). Things go best on Ancient (+39 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +30 ELO. Got weaker: Rating −0.05, ADR −4.2. Unchanged in recent months: K/R at 0.76, Headshots at 50%, Win rate at 53%, ELO at 2,426. Last 30 days: 60 matches, win rate 53%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.