BillyTvoymat

Russia
On FACEIT since 2025 83 matches tracked 47 matches in 30 days
Last updated:

How does BillyTvoymat play?

Rating 1.08 K/R 0.78 ADR 85.8 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 83 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 2.4
Knife kills 1 in 83 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 22%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 17x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.15, Rating −0.20, ADR −12.3

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.88. Last 3 months: 0.73 (at the start 0.88). Just below the average (0.74).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
21 matches · 62% win rate
In match 2 of the day ±0 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 45%

BillyTvoymat loses the most ELO on Ancient: −30 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Ancient
  2. Most kills in a match: 45 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
57% better than 69%
0.77 better than 65%
83.4 better than 62%
1.06 better than 60%
56% of 132 duels better than 76%
26% of 19 situations better than 20%
Ancient21
62% better than 84%
0.84 better than 88%
89.8 better than 86%
1.18 better than 90%
46% of 93 duels better than 21%
83% of 12 situations better than 99%
Anubis16
56% better than 63%
0.64 better than 9%
80.0 better than 45%
0.89 better than 10%
39% of 62 duels better than 3%
38% of 8 situations right on the average
Mirage6
33% -
0.87 -
93.0 -
1.22-
50% of 20 duels -
0% of 1 situations -
Cache5
80% -
0.89 -
87.4 -
1.23-
52% of 21 duels -
0% of 1 situations -
Inferno5
0% -
0.84 -
88.3 -
1.13-
52% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BillyTvoymat plays

Across 83 matches BillyTvoymat averages K/R 0.78, ADR 85.8 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 43% headshots. The strongest map is Ancient with a 62% win rate in 21 matches. In 35 of 83 matches the rating was 1.10 or higher (42%), in 28 it was below 0.90. In 60 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: June 2026 at 1.22. BillyTvoymat loses the most ELO on Ancient (−30 ELO, win rate 62%). Improved over the last three months: Headshots +7 pp, Win rate +3 pp. Got weaker: K/R −0.15, Rating −0.20, ADR −12.3. Last 30 days: 47 matches, win rate 53%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.