Biliboba

Russia
113 matches tracked
ELO
2,049
Peak across the last 113 matches: 2,049
Rank SEA ▼ 478 places
#5,323
Russia #51,408 in Russia
30 days · prev. #4,845 · best #4,413
Last updated:

How does Biliboba play?

Rating 1.11 K/R 0.78 ADR 82.3 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 113 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 27% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 59%+9 pp · Ø 50% better than 97%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (48%).

Headshot rate 33%−15 pp · Ø 48% better than 1%
AWP share of kills 41%+31 pp · Ø 10% better than 99%
K/D 1.14+0.16 · Ø 0.98 better than 88%
Pistol kills per match 2.6
Knife kills 1 in 113 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 14.5%+1.6 pp · Ø 12.9% better than 80%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 19x 4K, 0 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 5%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 29%
Deaths per round 68%−5 pp · Ø 73% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.11, Rating +0.16, ADR +8.2, ELO +234
= Stayed the same
Headshots at 33%
▼ Got worse
Win rate −10 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.80 (at the start 0.69). Clearly above the average (0.72).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
53 matches · 70% win rate
On Inferno −9 ELO
20 matches · 40% win rate
In match 3 of the day −8 ELO
24 matches · 46% win rate

Biliboba loses the most ELO on Dust 2: −26 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Dust 2
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
70% better than 95%
0.88 better than 96%
90.4 better than 91%
1.26 better than 97%
65% of 339 duels better than 98%
50% of 40 situations better than 81%
Inferno20
40% better than 13%
0.62 better than 9%
70.3 better than 9%
0.88 better than 9%
44% of 72 duels better than 14%
38% of 13 situations right on the average
Cache15
27% -
0.69 -
77.8 -
0.96-
52% of 61 duels -
50% of 12 situations -
Nuke13
62% -
0.83 -
82.3 -
1.15-
51% of 55 duels -
25% of 4 situations -
Anubis9
33% -
0.73 -
74.3 -
0.99-
52% of 46 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Biliboba plays

Across 113 matches Biliboba averages K/R 0.78, ADR 82.3 and a rating of 1.11. Biggest strength: Opening duels won at 59%, better than 97% of level 9 players. Most room to improve: Headshot rate at 33%, better than only 1% of level 9 players. Averages 17.1 kills per match with 33% headshots. The strongest map is Dust 2 with a 70% win rate in 53 matches. In 54 of 113 matches the rating was 1.10 or higher (48%), in 31 it was below 0.90. In 90 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: August 2026 at 1.17. Biliboba loses the most ELO on Dust 2 (−26 ELO, win rate 70%). Improved over the last three months: K/R +0.11, Rating +0.16, ADR +8.2, ELO +234. Got weaker: Win rate −10 pp. Unchanged in recent months: Headshots at 33%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.