BigBossov

Russia
On FACEIT since 2018 402 matches tracked 105 matches in 30 days
ELO ▲ 283
3,352
30-day peak: 3,426
Rank EU ▼ 83 places
#1,890
Russia #534 in Russia
30 days · prev. #1,807 · best #1,448
Last updated:

How does BigBossov play?

Rating 1.03 K/R 0.74 ADR 85.3 from 402 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 402 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (325 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 79%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 60%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 70%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.02−0.05 · Ø 1.07 better than 28%
Pistol kills per match 3.4
Knife kills 8 in 402 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 45%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 61x 4K, 5 aces in 325 matches

Utility and deaths

Average
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (3.8).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 7.2+3.4 · Ø 3.8 better than 98%
Enemies flashed per round 0.56+0.24 · Ø 0.32 better than 95%
Deaths per round 72%+2 pp · Ø 70% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +89
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 85.6, Headshots at 44%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.75). Just below the average (0.75).

Patterns

From the last 402 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −21 ELO
92 matches · 54% win rate
In match 3 of the day +52 ELO
61 matches · 43% win rate
On Saturdays −214 ELO, win rate 42%

BigBossov loses the most ELO on Ancient: −21 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 402 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2167
56% better than 54%
0.79 better than 63%
88.5 better than 78%
1.11 better than 60%
56% of 923 duels better than 68%
42% of 84 situations better than 57%
Ancient92
54% better than 45%
0.73 better than 35%
85.6 better than 67%
1.00 better than 28%
50% of 470 duels better than 34%
39% of 49 situations better than 51%
Anubis63
46% better than 19%
0.69 better than 20%
81.9 better than 50%
0.95 better than 15%
47% of 311 duels better than 20%
37% of 19 situations better than 45%
Cache37
51% better than 26%
0.70 better than 12%
83.2 better than 39%
0.97 better than 7%
53% of 193 duels better than 39%
44% of 27 situations better than 63%
Nuke15
33% better than 2%
0.68 better than 12%
77.6 better than 25%
0.92 better than 6%
40% of 83 duels better than 3%
33% of 9 situations better than 35%
Inferno14
43% -
0.72 -
82.7 -
1.02-
49% of 82 duels -
60% of 5 situations -
Mirage14
36% -
0.67 -
77.9 -
0.95-
31% of 64 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BigBossov plays

Across 402 matches BigBossov averages K/R 0.74, ADR 85.3 and a rating of 1.03. Biggest strength: Utility damage per round at 7.2, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 44% headshots. The strongest map is Dust 2 with a 56% win rate in 167 matches. In 152 of 402 matches the rating was 1.10 or higher (38%), in 153 it was below 0.90. In 325 matches with detailed stats: 61 4Ks and 5 aces. Best month by rating: July 2026 at 1.06. BigBossov loses the most ELO on Ancient (−21 ELO, win rate 54%). Things go best on Dust 2 (+197 ELO, win rate 56%). Improved over the last three months: ELO +89. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 85.6, Headshots at 44%, Win rate at 51%. Last 30 days: 105 matches, win rate 55%, net ELO +322.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.