Bidon

Russia
On FACEIT since 2018 202 matches tracked 38 matches in 30 days
ELO ▲ 250
2,325
30-day peak: 2,352
Rank EU
#92,402
Russia #26,248 in Russia
Last updated:

How does Bidon play?

Rating 0.94 (from 152 matches) K/R 0.66 ADR 74.2 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 152 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 30%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 45%−6 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 2.5
Knife kills 12 in 202 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 9x 4K, 1 ace in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, ADR +4.9
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −9 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.66
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.70 (at the start 0.61). Slightly below the average (0.74).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −76 ELO
75 matches · 41% win rate
In match 1 of the day −5 ELO
57 matches · 39% win rate
On Tuesdays −18 ELO, win rate 35%

Bidon loses the most ELO on Mirage: −76 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Mirage
  2. Most kills in a match: 52 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
41% better than 14%
0.67 better than 16%
74.9 better than 20%
0.92 better than 13%
45% of 327 duels better than 17%
43% of 30 situations better than 66%
Ancient47
53% right on the average
0.67 better than 15%
74.3 better than 14%
0.99 better than 33%
50% of 176 duels better than 41%
47% of 15 situations better than 75%
Anubis36
44% better than 22%
0.65 better than 8%
71.6 better than 6%
0.90 better than 8%
42% of 138 duels better than 7%
50% of 16 situations better than 80%
Dust 220
50% better than 43%
0.70 better than 28%
77.8 better than 31%
1.00 better than 35%
39% of 84 duels better than 3%
38% of 13 situations better than 53%
Cache8
50% -
0.64 -
70.4 -
0.83-
39% of 28 duels -
60% of 5 situations -
Inferno8
38% -
0.59 -
74.4 -
0.82-
36% of 22 duels -
0% of 1 situations -
Nuke4
75% -
0.76 -
83.1 -
1.06-
48% of 23 duels -
56% of 9 situations -
Overpass4
75% -
0.53 -
64.7 -
0.60-
41% of 22 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bidon plays

Across 202 matches Bidon averages K/R 0.66 and ADR 74.2; the rating across the 152 rated matches is 0.94. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: K/D at 0.89, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 41% headshots. The strongest map is Ancient with a 53% win rate in 47 matches. In 43 of 152 matches the rating was 1.10 or higher (28%), in 73 it was below 0.90. In 133 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 0.98. Bidon loses the most ELO on Mirage (−76 ELO, win rate 41%). Things go best on Ancient (+34 ELO, win rate 53%). Match no. 4 of the day goes best: 61% win rate, −20 ELO. Improved over the last three months: K/R +0.09, ADR +4.9. Got weaker: Headshots −4 pp, Win rate −9 pp. Last 30 days: 38 matches, win rate 50%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.