BeyBaba1

Turkey
152 matches tracked
Last updated:

How does BeyBaba1 play?

Rating 0.99 K/R 0.71 ADR 78.6 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 152 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 26%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 50%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 53%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so slightly below the average (47%).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.99−0.04 · Ø 1.03 better than 53%
Pistol kills per match 3.0
Knife kills 3 in 152 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 39%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 27%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 13x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 79%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +4 pp, ELO +171
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.05, Rating −0.05, ADR −6.2

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
37 matches · 46% win rate
In match 2 of the day −69 ELO
33 matches · 39% win rate
Between 18:00 and 24:00 −337 ELO, win rate 37%
On Fridays −97 ELO, win rate 28%

BeyBaba1 loses the most ELO on Anubis: −115 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 1.92 · Dust 2

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
53% better than 58%
0.70 better than 40%
77.0 better than 38%
0.99 better than 47%
52% of 176 duels better than 61%
33% of 27 situations better than 37%
Anubis37
46% better than 34%
0.74 better than 64%
80.8 better than 64%
1.03 better than 67%
52% of 146 duels better than 60%
36% of 25 situations better than 47%
Ancient21
29% better than 3%
0.75 better than 66%
85.2 better than 78%
1.00 better than 54%
49% of 101 duels better than 44%
45% of 22 situations better than 69%
Mirage15
47% better than 39%
0.69 better than 34%
76.4 better than 34%
0.95 better than 33%
37% of 70 duels better than 4%
71% of 7 situations better than 99%
Cache11
55% -
0.67 -
76.1 -
0.95-
52% of 52 duels -
25% of 8 situations -
Inferno11
45% -
0.64 -
72.4 -
0.90-
60% of 45 duels -
33% of 6 situations -
Nuke7
29% -
0.70 -
79.3 -
0.94-
46% of 28 duels -
40% of 5 situations -
Vertigo7
43% -
0.75 -
76.2 -
1.04-
59% of 22 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BeyBaba1 plays

Across 152 matches BeyBaba1 averages K/R 0.71, ADR 78.6 and a rating of 0.99. Most room to improve: Utility hit rate at 31%, better than only 24% of level 7 players. Averages 16.0 kills per match with 45% headshots. The strongest map is Cache with a 55% win rate in 11 matches. In 49 of 152 matches the rating was 1.10 or higher (32%), in 67 it was below 0.90. In 96 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. BeyBaba1 loses the most ELO on Anubis (−115 ELO, win rate 46%). Improved over the last three months: Win rate +4 pp, ELO +171. Got weaker: K/R −0.05, Rating −0.05, ADR −6.2. Unchanged in recent months: Headshots at 45%. Last 30 days: 2 matches, win rate 0%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.