Benziano

South Korea
On FACEIT since 2021 192 matches tracked 111 matches in 30 days
ELO ▲ 8
2,099
30-day peak: 2,212
Rank EU
#182,027
South Korea #2,417 in South Korea
Last updated:

How does Benziano play?

Rating 1.18 K/R 0.82 ADR 87.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 192 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.00).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 24%+14 pp · Ø 10% better than 92%
K/D 1.24+0.24 · Ø 1.00 better than 97%
Pistol kills per match 3.5
Knife kills 10 in 192 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 83%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 45x 4K, 4 aces in 192 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 35%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 9 average
Whether Benziano is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 192 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +30 ELO
21 matches · 33% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 30%
On Wednesdays +62 ELO, win rate 38%

Benziano loses the most ELO in match 4 of the day: +30 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.48 · Ancient
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
49% better than 43%
0.78 better than 76%
85.0 better than 77%
1.13 better than 84%
59% of 274 duels better than 88%
49% of 39 situations better than 77%
Mirage57
56% better than 69%
0.89 better than 97%
92.6 better than 95%
1.29 better than 98%
64% of 286 duels better than 98%
35% of 37 situations better than 42%
Ancient44
45% better than 28%
0.84 better than 92%
88.3 better than 86%
1.21 better than 95%
62% of 163 duels better than 96%
34% of 32 situations better than 42%
Anubis13
31% -
0.74 -
87.3 -
1.06-
51% of 63 duels -
0% of 8 situations -
Nuke11
27% -
0.64 -
73.7 -
0.93-
50% of 50 duels -
23% of 13 situations -
Cache10
70% -
0.80 -
89.5 -
1.13-
56% of 41 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Benziano plays

Across 192 matches Benziano averages K/R 0.82, ADR 87.7 and a rating of 1.18. Biggest strength: Opening duels won at 60%, better than 98% of level 9 players. Averages 17.9 kills per match with 45% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 103 of 192 matches the rating was 1.10 or higher (54%), in 39 it was below 0.90. In 192 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: September 2026 at 1.19. Benziano loses the most ELO in match 4 of the day (+30 ELO, win rate 33%). Things go best on Dust 2 (+114 ELO, win rate 49%). Last 30 days: 111 matches, win rate 47%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.