Bensoff

Ukraine
222 matches tracked 28 matches in 30 days
ELO ▲ 254
2,224
30-day peak: 2,224
Rank EU
#125,969
Ukraine #8,541 in Ukraine
Last updated:

How does Bensoff play?

Rating 1.08 K/R 0.79 ADR 88.4 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 222 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.06+0.04 · Ø 1.02 better than 61%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.3%).

2K rounds 15.5%+2.2 pp · Ø 13.3% better than 91%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 39x 4K, 3 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 8%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, Rating at 1.10, ADR at 89.0, Headshots at 49%, ELO at 2,062
▼ Got worse
Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −73 ELO
76 matches · 58% win rate
In match 3 of the day −66 ELO
33 matches · 36% win rate
On Wednesdays −66 ELO, win rate 36%

Bensoff loses the most ELO on Dust 2: −73 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.26 · Inferno

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
58% better than 73%
0.82 better than 85%
93.5 better than 94%
1.13 better than 81%
57% of 428 duels better than 79%
42% of 43 situations better than 62%
Ancient55
45% better than 27%
0.78 better than 69%
86.6 better than 76%
1.06 better than 61%
50% of 227 duels better than 42%
36% of 45 situations right on the average
Anubis43
37% better than 8%
0.75 better than 57%
85.0 better than 73%
1.03 right on the average
54% of 212 duels better than 65%
41% of 22 situations better than 58%
Inferno21
43% better than 20%
0.77 better than 61%
84.8 better than 63%
1.07 right on the average
48% of 85 duels better than 24%
58% of 12 situations better than 88%
Nuke19
58% better than 58%
0.82 better than 76%
89.6 better than 81%
1.15 better than 76%
49% of 84 duels better than 29%
47% of 15 situations better than 65%
Mirage5
60% -
0.71 -
74.1 -
1.02-
43% of 23 duels -
0% of 1 situations -
Cache3
0% -
0.62 -
74.6 -
0.86-
30% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bensoff plays

Across 222 matches Bensoff averages K/R 0.79, ADR 88.4 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 88.4, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 49% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 103 of 222 matches the rating was 1.10 or higher (46%), in 75 it was below 0.90. In 139 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: June 2026 at 1.18. Bensoff loses the most ELO on Dust 2 (−73 ELO, win rate 58%). Things go best on Ancient (+58 ELO, win rate 45%). Match no. 1 of the day goes best: 55% win rate, −7 ELO. Got weaker: Win rate −13 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.10, ADR at 89.0, Headshots at 49%, ELO at 2,062. Last 30 days: 28 matches, win rate 29%, net ELO −155.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.