BenjSesko

France
On FACEIT since 2021 169 matches tracked 52 matches in 30 days
Last updated:

How does BenjSesko play?

Rating 1.17 (from 168 matches) K/R 0.83 ADR 91.3 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 168 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.04).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.19+0.15 · Ø 1.04 better than 86%
Pistol kills per match 3.5
Knife kills 3 in 169 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 75%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 84%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 44x 4K, 4 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.7 · Ø 4.1 better than 71%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether BenjSesko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 169 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: August 2026 with 0.86.

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
54 matches · 59% win rate
In match 4 of the day −25 ELO
25 matches · 40% win rate
Between 18:00 and 24:00 −24 ELO, win rate 48%
On Saturdays ±0 ELO, win rate 46%

BenjSesko loses the most ELO on Dust 2: −49 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
59% better than 73%
0.86 better than 89%
91.6 better than 89%
1.24 better than 92%
59% of 240 duels better than 85%
51% of 51 situations better than 85%
Mirage45
49% better than 34%
0.80 better than 73%
88.5 better than 81%
1.11 better than 71%
51% of 200 duels better than 45%
25% of 32 situations better than 12%
Inferno23
48% better than 26%
0.80 better than 60%
94.0 better than 86%
1.09 better than 47%
54% of 123 duels better than 45%
42% of 12 situations better than 62%
Anubis17
29% better than 2%
0.76 better than 56%
89.7 better than 86%
1.02 better than 41%
52% of 71 duels right on the average
36% of 11 situations better than 42%
Ancient12
58% -
0.77 -
85.5 -
1.09-
50% of 62 duels -
75% of 8 situations -
Nuke12
75% -
0.91 -
95.1 -
1.32-
63% of 51 duels -
73% of 11 situations -
Cache6
50% -
1.00 -
107.7 -
1.39-
58% of 33 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BenjSesko plays

Across 169 matches BenjSesko averages K/R 0.83 and ADR 91.3; the rating across the 168 rated matches is 1.17. Biggest strength: Damage per round (ADR) at 91.3, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 18.4 kills per match with 56% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 90 of 168 matches the rating was 1.10 or higher (54%), in 43 it was below 0.90. In 159 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: August 2026 at 1.20. BenjSesko loses the most ELO on Dust 2 (−49 ELO, win rate 59%). Things go best in match 1 of the day (+80 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +80 ELO. Last 30 days: 52 matches, win rate 50%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.