Ben--2
How does Ben--2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average36% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average57% headshots and so clearly above the average (53%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.5%).
Utility and deaths
AverageDied in 71% of rounds and so right on the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Feb to Mar 2026.
Kills per round (K/R)
Best month: August 2026 with 0.86. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.21.
Damage per round (ADR)
Best month: August 2026 with 89.5. Last 3 months: 83.6 (at the start 78.4). Slightly above the average (80.9).
Share of headshot kills
Best month: March 2026 with 59%. Last 3 months: 57% (at the start 55%). Clearly above the average (53%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 54% (at the start 42%). Just above the average (53%).
Best month: September 2026 with 3,333.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 313 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ben--2 loses the most ELO on Ancient: −205 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.07 · Mirage
- Most kills in a match: 48 · Ancient
Maps in detail
from the last 313 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ben--2 plays
Across 313 matches Ben--2 averages K/R 0.78 and ADR 82.8; the rating across the 263 rated matches is 1.08. Averages 17.2 kills per match with 57% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 121 of 263 matches the rating was 1.10 or higher (46%), in 79 it was below 0.90. In 263 matches with detailed stats: 43 4Ks and 7 aces. Best month by rating: August 2026 at 1.21. Ben--2 loses the most ELO on Ancient (−205 ELO, win rate 48%). Things go best on Dust 2 (+211 ELO, win rate 59%). Improved over the last three months: ADR +5.2, Headshots +2 pp, Win rate +12 pp. Unchanged in recent months: K/R at 0.78. Last 30 days: 81 matches, win rate 51%, net ELO −66.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.