Bebeci

France
On FACEIT since 2015 310 matches tracked 18 matches in 30 days
ELO ▼ 20
2,028
30-day peak: 2,048
Rank EU
#224,877
France #4,071 in France
Last updated:

How does Bebeci play?

Rating 0.97 K/R 0.69 ADR 75.5 from 310 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 310 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (246 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 2.1
Knife kills 2 in 310 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.3%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 22%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 35x 4K, 4 aces in 246 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
ADR at 75.2, ELO at 2,018
▼ Got worse
K/R −0.05, Rating −0.09, Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 310 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −97 ELO
27 matches · 59% win rate
On Nuke −52 ELO
33 matches · 39% win rate
On Saturdays +30 ELO, win rate 41%

Bebeci loses the most ELO on Cache: −97 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Highest rating in a match: 2.17 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 310 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
45% better than 28%
0.66 better than 16%
72.3 better than 13%
0.93 better than 20%
47% of 232 duels better than 28%
42% of 33 situations better than 60%
Anubis58
52% better than 49%
0.70 better than 31%
77.8 better than 32%
0.97 better than 28%
49% of 263 duels better than 36%
31% of 26 situations better than 34%
Ancient44
61% better than 81%
0.75 better than 54%
82.4 better than 54%
1.05 better than 58%
45% of 211 duels better than 16%
43% of 21 situations better than 62%
Dust 240
55% better than 63%
0.70 better than 31%
74.0 better than 16%
1.02 better than 46%
46% of 152 duels better than 22%
42% of 19 situations better than 63%
Inferno38
45% better than 23%
0.66 better than 19%
72.7 better than 13%
0.94 better than 21%
52% of 166 duels right on the average
45% of 20 situations better than 72%
Nuke33
39% better than 8%
0.69 better than 18%
74.2 better than 12%
0.95 better than 17%
48% of 130 duels better than 26%
46% of 50 situations better than 66%
Cache27
59% -
0.70 -
78.4 -
1.04-
52% of 101 duels -
29% of 17 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bebeci plays

Across 310 matches Bebeci averages K/R 0.69, ADR 75.5 and a rating of 0.97. Averages 14.8 kills per match with 52% headshots. The strongest map is Ancient with a 61% win rate in 44 matches. In 90 of 310 matches the rating was 1.10 or higher (29%), in 130 it was below 0.90. In 246 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: July 2026 at 1.05. Bebeci loses the most ELO on Cache (−97 ELO, win rate 59%). Things go best on Mirage (+92 ELO, win rate 45%). Match no. 4 of the day goes best: 60% win rate, +92 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.09, Win rate −6 pp. Unchanged in recent months: ADR at 75.2, ELO at 2,018. Last 30 days: 18 matches, win rate 50%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.