Beatle

USA
124 matches tracked 10 matches in 30 days
Last updated:

How does Beatle play?

Rating 1.01 (from 23 matches) K/R 0.72 ADR 81.1 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 8
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 23 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 28%−10 pp better than 7%
Clutch 1v2 won 23%+1 pp better than 61%
Clutch kills per match 1.4−0.3 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+3 pp better than 66%
AWP share of kills 1%−9 pp better than 7%
K/D 0.98−0.02 better than 39%
Pistol kills per match 2.5
Knife kills 3 in 124 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.5%−0.6 pp better than 30%
Rounds with 3K 4.8%+0.9 pp better than 85%
MVPs per match 2.3+0.1 better than 58%
4Ks and aces 7x 4K, 2 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.4+0.2 better than 57%
Enemies flashed per round 0.42+0.14 better than 84%
Rounds with a death 74%+2 pp better than 30%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.74, ADR at 82.6, Win rate at 47%, ELO at 1,528
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.74 (at the start 0.71).

Patterns

From the last 124 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
27 matches · 33% wins
On Ancient −22 ELO
26 matches · 50% wins

Beatle loses the most ELO in match 2 of the day: −25 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.70 · Ancient
  2. Most kills in a match: 33 · Cache
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
60% better than 82%
0.75 better than 61%
80.9 better than 57%
1.14-
53% of 173 duels better than 64%
54% of 28 situations better than 87%
Dust 239
28% better than 3%
0.63 better than 8%
74.0 better than 19%
0.86-
45% of 150 duels better than 20%
31% of 16 situations better than 32%
Ancient26
50% better than 44%
0.79 better than 83%
86.7 better than 83%
0.92-
49% of 83 duels better than 44%
15% of 13 situations better than 4%
Cache6
50% -
0.83 -
96.0 -
1.28-
55% of 33 duels -
20% of 5 situations -
Nuke5
80% -
0.76 -
86.7 -
1.14-
50% of 14 duels -
100% of 1 situations -
Overpass3
0% -
0.89 -
94.2 -
-
33% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Beatle plays

Across 124 matches Beatle averages K/R 0.72 and ADR 81.1; the rating across the 23 rated matches is 1.01. Biggest strength: Rounds with 3K at 4.8%. That is better than 85% of players on level 8. Most room to improve: Clutch 1v1 won at 28%. That is better than only 7% of players on level 8. On average 15.6 kills per match, 50% of them headshots. The strongest map is Mirage with a 60% win rate in 42 matches. In 8 of 23 matches the rating was 1.10 or higher (35%), in 10 it was below 0.90. In 55 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: August 2026 at 1.19. Beatle loses the most ELO in match 2 of the day (−25 ELO, win rate 33%). Things go best on Dust 2 (+81 ELO, win rate 28%). Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.74, ADR at 82.6, Win rate at 47%, ELO at 1,528. Last 30 days: 10 matches, win rate 40%, ELO balance +50.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.