Baz-

USA
100 matches tracked
ELO
1,927
Peak across the last 100 matches: 2,158
Rank NA ▲ 475 places
#7,209
30 days · before #7,684 · best #7,209
Last updated:

How does Baz- play?

Rating 0.94 (from 25 matches) K/R 0.67 ADR 69.3 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18% on level 9
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 25 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 24% normal 0.90 to 1.09 32% weak 0.75 to 0.89 4% very weak below 0.75 32%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3 pp better than 8%
Opening duels won 49%−2 pp better than 34%

Clutch

Strength
Last one alive
Clutch 1v1 won 43%+5 pp better than 75%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 2.0+0.4 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+3 pp better than 65%
AWP share of kills 11%+1 pp better than 61%
K/D 0.95−0.06 better than 25%
Pistol kills per match 2.2
Knife kills 3 in 100 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.1%−2.0 pp better than 5%
Rounds with 3K 3.2%−0.8 pp better than 16%
MVPs per match 1.9−0.3 better than 11%
4Ks and aces 3x 4K, 0 aces in 23 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 1.4−2.9 better than 1%
Enemies flashed per round 0.02−0.26 better than 1%
Rounds with a death 71%−1 pp better than 64%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.67, ADR at 68.2
▼ Got worse
Win rate −14 pp, ELO −65

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.68. Last 3 months: 0.67 (at the start 0.68).

Patterns

From the last 100 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −72 ELO
23 matches · 43% wins
From match 5 of the day −24 ELO
30 matches · 43% wins
On Wednesdays −73 ELO, win rate 46%

Baz- loses the most ELO in match 1 of the day: −72 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.49 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
44% better than 27%
0.73 level
71.3 better than 10%
1.04-
38% of 48 duels better than 2%
41% of 29 situations better than 61%
Dust 220
50% better than 47%
0.64 better than 10%
66.7 better than 2%
0.95-
50% of 26 duels better than 46%
17% of 6 situations better than 8%
Ancient19
74% better than 98%
0.65 better than 11%
70.8 better than 6%
0.82-
37% of 35 duels better than 1%
38% of 8 situations better than 53%
Nuke12
25% -
0.57 -
62.7 -
0.80-
44% of 43 duels -
67% of 3 situations -
Inferno8
25% -
0.71 -
71.1 -
1.22-
38% of 21 duels -
33% of 3 situations -
Anubis7
71% -
0.69 -
69.5 -
1.01-
65% of 26 duels -
63% of 8 situations -
Cache7
71% -
0.78 -
76.2 -
-
43% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Baz- plays

Across 100 matches Baz- averages K/R 0.67 and ADR 69.3; the rating across the 25 rated matches is 0.94. Biggest strength: Clutch 1v1 won at 43%. That is better than 75% of players on level 9. Most room to improve: Utility damage per round at 1.4. That is better than only 1% of players on level 9. On average 14.8 kills per match, 51% of them headshots. The strongest map is Ancient with a 74% win rate in 19 matches. In 8 of 25 matches the rating was 1.10 or higher (32%), in 9 it was below 0.90. In 23 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. Baz- loses the most ELO in match 1 of the day (−72 ELO, win rate 43%). Things go best on Dust 2 (+19 ELO, win rate 50%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −14 pp, ELO −65. Unchanged in recent months: K/R at 0.67, ADR at 68.2.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.