Bartrixx

Poland
156 matches tracked 24 matches in 30 days
Last updated:

How does Bartrixx play?

Rating 0.88 (from 134 matches) K/R 0.63 ADR 72.2 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 39%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 47%−2 pp · Ø 49% better than 23%

Clutch

Weakness
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (0.97).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.87−0.10 · Ø 0.97 better than 9%
Pistol kills per match 2.2
Knife kills 1 in 156 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so clearly below the average (12.8%).

2K rounds 10.9%−1.9 pp · Ø 12.8% better than 6%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 17%
MVPs per match 1.8−0.4 · Ø 2.2 better than 9%
4Ks and aces 8x 4K, 2 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 47%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.06, ELO +116
= Stayed the same
K/R at 0.63, ADR at 72.2, Headshots at 48%
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: September 2026 with 0.64. Last 3 months unchanged at 0.63. Clearly below the average (0.71).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −149 ELO
38 matches · 39% win rate
On Dust 2 −61 ELO
35 matches · 54% win rate
Between 12:00 and 18:00 −11 ELO, win rate 43%
On Wednesdays −9 ELO, win rate 43%

Bartrixx loses the most ELO in match 1 of the day: −149 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 1.86 · Anubis

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
57% better than 72%
0.61 better than 5%
70.3 better than 10%
0.84 better than 5%
45% of 178 duels better than 22%
28% of 25 situations better than 21%
Dust 235
54% better than 63%
0.60 better than 3%
70.0 better than 7%
0.85 better than 5%
49% of 154 duels better than 41%
32% of 19 situations better than 35%
Ancient22
41% better than 23%
0.60 better than 4%
69.9 better than 8%
0.84 better than 7%
51% of 96 duels better than 53%
0% of 3 situations better than 1%
Anubis22
41% better than 21%
0.60 better than 4%
72.0 better than 13%
0.80 better than 2%
39% of 85 duels better than 6%
20% of 10 situations better than 12%
Inferno21
33% better than 5%
0.74 better than 64%
80.6 better than 61%
1.08 better than 75%
52% of 64 duels better than 57%
60% of 10 situations better than 90%
Nuke8
63% -
0.71 -
78.9 -
1.06-
50% of 12 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bartrixx plays

Across 156 matches Bartrixx averages K/R 0.63 and ADR 72.2; the rating across the 134 rated matches is 0.88. Most room to improve: Rating at 0.88, better than only 7% of level 8 players. Averages 13.9 kills per match with 48% headshots. The strongest map is Mirage with a 57% win rate in 46 matches. In 33 of 134 matches the rating was 1.10 or higher (25%), in 77 it was below 0.90. In 133 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: September 2026 at 0.92. Bartrixx loses the most ELO in match 1 of the day (−149 ELO, win rate 39%). Things go best in match 3 of the day (+59 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +59 ELO. Improved over the last three months: Rating +0.06, ELO +116. Got weaker: Win rate −10 pp. Unchanged in recent months: K/R at 0.63, ADR at 72.2, Headshots at 48%. Last 30 days: 24 matches, win rate 42%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.