Barte_z

Ukraine
276 matches tracked 53 matches in 30 days
Last updated:

How does Barte_z play?

Rating 1.04 K/R 0.75 ADR 84.7 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 276 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.05+0.07 · Ø 0.98 better than 78%
Pistol kills per match 2.7
Knife kills 2 in 276 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so clearly above the average (12.9%).

2K rounds 13.9%+1.0 pp · Ø 12.9% better than 76%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 66%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 38x 4K, 4 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

7.6 utility damage per round and so well above the average (4.1).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 7.6+3.5 · Ø 4.1 better than 96%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 33%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04, Rating +0.07, Win rate +4 pp
= Stayed the same
ADR at 85.4
▼ Got worse
Headshots −3 pp, ELO −65

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −62 ELO
35 matches · 54% win rate
On Ancient −61 ELO
59 matches · 53% win rate
Between 6:00 and 12:00 −213 ELO, win rate 45%
On Fridays −27 ELO, win rate 36%

Barte_z loses the most ELO on Inferno: −62 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 2.47 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
47% better than 39%
0.73 better than 60%
82.2 better than 70%
1.02 better than 64%
53% of 292 duels better than 69%
22% of 49 situations better than 13%
Ancient59
53% better than 61%
0.75 better than 65%
85.2 better than 78%
1.02 better than 61%
56% of 205 duels better than 81%
36% of 42 situations better than 47%
Dust 256
52% better than 56%
0.78 better than 80%
86.5 better than 85%
1.10 better than 84%
53% of 219 duels better than 68%
41% of 34 situations better than 59%
Anubis51
45% better than 29%
0.75 better than 69%
85.9 better than 83%
1.04 better than 67%
49% of 163 duels better than 44%
35% of 43 situations better than 40%
Inferno35
54% better than 63%
0.71 right on the average
84.8 better than 79%
1.01 better than 58%
61% of 100 duels better than 91%
40% of 30 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How Barte_z plays

Across 276 matches Barte_z averages K/R 0.75, ADR 84.7 and a rating of 1.04. Biggest strength: Utility damage per round at 7.6, better than 96% of level 7 players. Averages 16.5 kills per match with 45% headshots. The strongest map is Inferno with a 54% win rate in 35 matches. In 107 of 276 matches the rating was 1.10 or higher (39%), in 95 it was below 0.90. In 196 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: September 2026 at 1.09. Barte_z loses the most ELO on Inferno (−62 ELO, win rate 54%). Things go best in match 4 of the day (−3 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, −3 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Win rate +4 pp. Got weaker: Headshots −3 pp, ELO −65. Unchanged in recent months: ADR at 85.4. Last 30 days: 53 matches, win rate 51%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.