Bart0lla

Belarus
54 matches tracked
Last updated:

How does Bart0lla play?

Rating 1.09 K/R 0.77 ADR 87.8 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 54 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 15% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Deals serious damage
More damage per round than the level 9 average. Rarely on the AWP.
DamageRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 12%−8 pp · Ø 20% better than 6%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 45%−3 pp · Ø 48% better than 31%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.10+0.10 · Ø 1.00 better than 81%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 88%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 5x 4K, 2 aces in 32 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 79%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 87.0, ELO at 1,865
▼ Got worse
K/R −0.05, Rating −0.08, Headshots −6 pp, Win rate −8 pp

Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Last 3 months: 0.75 (at the start 0.80). Slightly above the average (0.72).

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 1.83 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
54% better than 63%
0.79 better than 77%
91.0 better than 91%
1.12 better than 80%
50% of 122 duels better than 46%
26% of 19 situations better than 21%
Mirage9
44% -
0.66 -
81.7 -
0.92-
51% of 39 duels -
33% of 12 situations -
Ancient7
43% -
0.86 -
87.1 -
1.18-
40% of 30 duels -
44% of 9 situations -
Anubis4
50% -
0.65 -
75.4 -
0.89-
36% of 25 duels -
43% of 7 situations -
Inferno4
75% -
0.79 -
86.9 -
1.13-
50% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bart0lla plays

Across 54 matches Bart0lla averages K/R 0.77, ADR 87.8 and a rating of 1.09. Biggest strength: Damage per round (ADR) at 87.8, better than 89% of level 9 players. Averages 17.9 kills per match with 45% headshots. In 30 of 54 matches the rating was 1.10 or higher (56%), in 16 it was below 0.90. In 32 matches with detailed stats: 5 4Ks and 2 aces. Things go best on Dust 2 (+28 ELO, win rate 54%). Match no. 1 of the day goes best: 59% win rate, +5 ELO. Got weaker: K/R −0.05, Rating −0.08, Headshots −6 pp, Win rate −8 pp. Unchanged in recent months: ADR at 87.0, ELO at 1,865. Last 30 days: 5 matches, win rate 80%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.