Balt1ka05

Russia
On FACEIT since 2024 135 matches tracked 25 matches in 30 days
ELO ▲ 47
2,048
30-day peak: 2,048
Rank EU
#210,914
Russia #58,808 in Russia
Last updated:

How does Balt1ka05 play?

Rating 1.04 K/R 0.75 ADR 81.8 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 135 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.3
Knife kills 7 in 135 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 17x 4K, 1 ace in 73 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 13%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.07, Win rate +6 pp
= Stayed the same
ADR at 83.3, Headshots at 39%
▼ Got worse
ELO −97

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −20 ELO
38 matches · 50% win rate
In match 2 of the day +101 ELO
36 matches · 44% win rate
On Saturdays ±0 ELO, win rate 44%

Balt1ka05 loses the most ELO on Dust 2: −20 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Mirage
  2. Most kills in a match: 56 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
54% better than 61%
0.80 better than 77%
85.5 better than 75%
1.12 better than 79%
48% of 330 duels better than 34%
35% of 20 situations better than 41%
Dust 238
50% better than 44%
0.74 right on the average
80.5 better than 47%
1.00 better than 39%
50% of 255 duels better than 42%
45% of 33 situations better than 72%
Anubis13
46% -
0.70 -
78.8 -
0.92-
56% of 72 duels -
40% of 5 situations -
Nuke11
45% -
0.73 -
80.1 -
0.99-
50% of 64 duels -
50% of 6 situations -
Ancient10
40% -
0.59 -
67.1 -
0.81-
44% of 55 duels -
60% of 5 situations -
Inferno4
75% -
0.90 -
92.0 -
1.27-
71% of 21 duels -
67% of 3 situations -
Cache3
33% -
0.69 -
77.1 -
0.91-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Balt1ka05 plays

Across 135 matches Balt1ka05 averages K/R 0.75, ADR 81.8 and a rating of 1.04. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 39% headshots. The strongest map is Mirage with a 54% win rate in 56 matches. In 51 of 135 matches the rating was 1.10 or higher (38%), in 48 it was below 0.90. In 73 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. Balt1ka05 loses the most ELO on Dust 2 (−20 ELO, win rate 50%). Things go best on Mirage (+124 ELO, win rate 54%). Match no. 3 of the day goes best: 58% win rate, +55 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Win rate +6 pp. Got weaker: ELO −97. Unchanged in recent months: ADR at 83.3, Headshots at 39%. Last 30 days: 25 matches, win rate 48%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.