BalkanGamin

Bosnia & Herzegovina
173 matches tracked 22 matches in 30 days
Last updated:

How does BalkanGamin play?

Rating 1.22 (from 132 matches) K/R 0.88 ADR 95.1 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 132 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 37% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More damage per round than the level 8 average.
Multi-killsClutcherDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (0.99).

Headshot rate 46%−1 pp · Ø 47% better than 41%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.28+0.29 · Ø 0.99 better than 99%
Pistol kills per match 2.8
Knife kills 2 in 173 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 16.4%+3.3 pp · Ø 13.1% better than 98%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 97%
MVPs per match 3.1+0.9 · Ø 2.2 better than 98%
4Ks and aces 30x 4K, 4 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

7.8 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+8 pp · Ø 36% better than 96%
Utility damage per round 7.8+3.6 · Ø 4.2 better than 98%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 21%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.07, ELO +102
= Stayed the same
K/R at 0.88, ADR at 94.1, Headshots at 46%, Win rate at 47%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: June 2026 with 0.91. Last 3 months: 0.88 (at the start 0.89). Well above the average (0.72).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −76 ELO
37 matches · 46% win rate
On Anubis −44 ELO
42 matches · 43% win rate
On Thursdays +28 ELO, win rate 40%

BalkanGamin loses the most ELO on Dust 2: −76 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.91 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 52 · Overpass

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis42
43% better than 26%
0.84 better than 93%
92.3 better than 95%
1.18 better than 94%
51% of 133 duels better than 54%
48% of 29 situations better than 75%
Inferno39
51% better than 50%
0.89 better than 97%
99.6 better than 98%
1.31 better than 99%
63% of 99 duels better than 94%
50% of 30 situations better than 77%
Ancient38
61% better than 85%
0.98 better than 99%
100.9 better than 99%
1.34 better than 99%
60% of 103 duels better than 92%
44% of 25 situations better than 66%
Dust 237
46% better than 32%
0.85 better than 93%
89.7 better than 89%
1.16 better than 89%
56% of 129 duels better than 80%
31% of 13 situations better than 27%
Cache6
33% -
0.70 -
82.2 -
0.90-
47% of 30 duels -
67% of 6 situations -
Vertigo5
40% -
0.84 -
91.3 -
1.20-
48% of 23 duels -
40% of 5 situations -
Overpass3
33% -
1.16 -
117.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How BalkanGamin plays

Across 173 matches BalkanGamin averages K/R 0.88 and ADR 95.1; the rating across the 132 rated matches is 1.22. Biggest strength: Damage per round (ADR) at 95.1, better than 99% of level 8 players. Averages 19.8 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 38 matches. In 81 of 132 matches the rating was 1.10 or higher (61%), in 22 it was below 0.90. In 112 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: October 2026 at 1.24. BalkanGamin loses the most ELO on Dust 2 (−76 ELO, win rate 46%). Things go best on Inferno (+60 ELO, win rate 51%). From match no. 5 of the day on, things go best: 54% win rate, −81 ELO. Improved over the last three months: Rating +0.07, ELO +102. Unchanged in recent months: K/R at 0.88, ADR at 94.1, Headshots at 46%, Win rate at 47%. Last 30 days: 22 matches, win rate 36%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.